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On Designing Magic Systems
On Designing Magic Systems
Magic should be Worldbuilding first, a game mechanic second.
Murphy Barrett
Aug 20, 2020
On Traps
On Traps
I think a lot of traps are incredibly poorly implemented in D&D, and most games. They’re designed to be game challenges. But that’s not…
Murphy Barrett
May 25, 2020
To Roll or not to Roll…
To Roll or not to Roll…
There are times in gaming when you should not roll the dice.
Murphy Barrett
Mar 26, 2020
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