How To Develop Your Game Into The Next Big Thing

Virtual reality used to be the topic of conversation whenever anyone talked about the future of game development software and the games which surround it. Even at the Develop Conference 2016 in Brighton, every track had a talk (or seven) which focused on VR. The design, the evolution, the funding, the art, the business, the coding and the marketing of… VR.

The AR Pokemon Go Phenomenon

And then out from the left field came Pokémon Go and it’s gamification of augmented reality (AR). The industry knew the game was coming, of course, but could even the experts have predicted its astronomical success?

This was seen in the form of hordes of humans gathering in Central Park, New York to catch a rare Pokémon, some even leaving their car doors open and engines running as they raced to flick a finger on a mobile screen. Newsweek even called its surge to success ‘Pokémonics’. There have been a few such epic game surges over the last few years that completely change the market and people’s minds.

What Is The Future Of Game Development Software?

Every year there is a prediction about the future of game development software, the games, the platforms and the next Big Thing. These are frequently correct, and more often than not there is a surprise waiting in the wings. So what can the developer do to catch the tail of the dragon? Is the answer found in the most successful titles of all time?

A look over a list compiled by Forbes has Super Mario Bros in fifth place as one of the top 5 bestselling video games of all time. It’s older than most millennials…

In fourth is Grand Theft Auto, controversial and violent.

Wii Sports sits in third which is, honestly, a surprise. The platform itself is dying a slow, protracted death while Nintendo concentrates on the NX, so the volume of sales on this title alone is impressive.

In second place is no big secret — Minecraft. If you’ve not heard of the game you’ve been living under a rock. A rock a Pokémon player probably lifted off you in case you were hiding something of value. Minecraft is not only wildly popular across generation and platform, but it has spawned an entire series of sub-markets around it.

Finally, in first place is Tetris. It is THE classic game, built in Russia, nicked from its creator Alexey Pajitnov, returned to him when he left the USSR, and still sold today on every gaming device, ever.

So what does this tell of the future of game development?

Bridge The Generations And Capture Imagination

The key to game success is simple. What works is a game which can capture the imagination of the user, break generational and age gaps, is endlessly entertaining, easy to learn, and of course fun.

The most successful games mostly come from very different genres, but one thing that they have in common is emotion. They elicit an almost visceral response which captivates the gamer and pulls them into an emotive experience that they want to have over and over again.

Why am I sitting here throwing fat, exploding birds at fat, smug pigs? I have no idea. But please don’t make me stop. Just one more level.

The Magic Of Gaming

Therein lies the magic of the game. The future is being led by powerful ideas, and driven by game development software adapting to different platforms, ideas and technology.

Of course, let’s not forget that the constantly evolving capability of technology, and the fact that VR can be delivered to your front door is very much playing its part.

The future predicted in 2015 arrived in 2016. What’s next for 2017 and beyond?

We’re looking at mobile TV, console updates that just slip in on the side without the big bang of the past, Indie shifting more into the mainstream and game development software rising to the occasion. Get ready, it’s going to be fun.

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Originally published at blog.100tb.com.