Game Development using Unity Game Engine

Varun T
Varun T
Jul 22, 2017 · 2 min read

Hi Everyone,

I have recently joined a startup called Blacklight Studio in Noida as a Mobile Game Developer. My role here is to develop games which work on mobile and VR platform. Having a little bit experience as a student in unity has quite helped me initially.

I started following Unity Official tutorials, developed a 2D Platformer game for Android and iOS platform. It has 3 types of crates(obstacles) and a coin. Have a look (see pic below)

2D platformer

Though I am working on the VR functionality for the same game, how to setup camera, viewing angle and general aesthetics of VR so that user doesn’t suffer from simulator sickness.

The second game was very simple, it uses the accelerometer to control the player’s ball. The game is in 3D and works on both Android and iOS. Quite similar to the first one, this also has 3 type cubes-one through which you get points, other through which you lose points, and the last one ends the game.(see pic below)

Roll a ball

And the third game is Tanks. This is a two player game, one is CPU and other is the player(you). This was the challenging game so far cause I have to add basic AI functionality to CPU tank. Syncing camera rotation with player’s tank was a bit tough. Still, I manage to implement it. This game supports VR platform (yes you’ve read it right). Have a look! (see pic)

TANKS

Hope you have a good read. Please provide feedback if any.

Thanks a ton :)

Written by

Varun T

Software Engineer @Expedia, GameDev, DUCS, CBSite, Gizmo freak, Die-hard fan of Batman, Coder, etc.

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