Building on Principles: Product

Brian Cox
1 min readNov 11, 2018

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After building many software products, it seems that designing around principles helps reduce uncertainty in decision making.

  • Products guide people to their goals.
  • Great product is a balance of thoughtless and engaging.
  • Simple experience is better than simple implementation.
  • One step is better than two.
  • Two steps is better than thinking.
  • Defaults are better than options.
  • Options should still be accessible.
  • Onboarding is the most important touch point.
  • Know your core experience and be obsessive about it.
  • Avoid being too wide. Err on the side of having a concise product.
  • Know how you fit in the bigger user journey, and offboard gracefully
  • Notifications should be selfless and helpful.
  • Use principles to guide engineering

This is a work in progress- curious what product principles other makers use in their processes.

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Brian Cox
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Makes computery things. Likes being outside and thinking on car rides.