Pinned1-UPinSUPERJUMPBattlefield 2042 is Playing it DangerousThe Battlefield 2042 beta has officially ended so how well does it hold up? Here’s the good, the bad, and the worryingOct 19, 20211Oct 19, 20211
Pinned1-UPThe Architectural Battleground of Control‘The Oldest House’ is a haunted labyrinth of Brutalist architecture. But why delve into a long-dead architectural style? Here’s why.Oct 1, 20211Oct 1, 20211
Pinned1-UPinSUPERJUMPThe Blue Box ConspiracyWhat is Blue Box Game Studios and how did we get here?Aug 30, 20211Aug 30, 20211
Pinned1-UPWhat Makes Titanfall 2’s Introduction So Amazing?Respawn Entertainment hit it out of the park when designing Titanfall 2’s introduction, but it’s often overlooked by later standout levels…Jul 23, 2021Jul 23, 2021
Pinned1-UPinSUPERJUMPThe Thrill of the HuntHunt: Showdown’s clever design provides a memorable experience to those brave enough to play itJun 28, 2021Jun 28, 2021
1-UPinSUPERJUMPFour Years Later, Destiny 2 is Still Worth Your TimeDestiny 2 has struggled to find its place in the four years since release; but its time has finally comeDec 28, 20211Dec 28, 20211
1-UPDestiny 2: The Ins and Outs of Bright DustGet your fashion game on with Bright Dust! Here’s how to maximise your Bright Dust gains.Oct 17, 2021Oct 17, 2021
1-UPinSUPERJUMPThe Past and Future of Lock OnA deep dive into Lock On with its Editor-in-ChiefSep 2, 2021Sep 2, 2021
1-UPinSUPERJUMPCreating ‘Soul of the Lost’A behind-the-scenes look into my favourite feature from ‘Lock On’ with its writer, Dave KleinAug 26, 2021Aug 26, 2021
1-UPThe Insane Development of PsychonautsMaking a game is hard work but the story of Psychonauts’ creation is one-of-a-kind.Aug 16, 2021Aug 16, 2021