MoBlog 10: Art BibleA I was planning out the blockout, I have realized that I will need to create an Artbible if anybody is going to work on my environment…Jan 28, 2022Jan 28, 2022
MoBlog 09: Terrain Creation for SuncoastReferences for making my Terrain and creation processJan 28, 2022Jan 28, 2022
MoBlog 08: Cave BlockoutThe cave blockout was created directly in Unreal Engine 4.Jan 25, 2022Jan 25, 2022
MoBlog 07: Suncoast Studio ResearchAs I am in the SunCoast studio group, my role is to create an environment, plan out the layout of the animation and some technical aspects…Jan 25, 2022Jan 25, 2022
MoBlog 6: Presentation and Feedback — VIVII started with an introduction on who is VIVI, and give a small explanation to what it is on the left side of the slide. The font that I…Jan 24, 2022Jan 24, 2022
MoBlog 05: Citation — VIVIThis is the longest part about my work. I have created a citation and research word document that the tutor can look through and see the…Jan 19, 2022Jan 19, 2022
MoBlog 04: Logo Animation and BlockoutI have been making the blockout pieces in Autodesk Maya for some time, as creating modular pieces and environments have been a specialty of…Jan 17, 2022Jan 17, 2022
MoBlog 03: Starting the PresentationThis blog is just a late update from the others, there will be a few more soon.Jan 12, 2022Jan 12, 2022