The Growth of Technical Control

Photo Courtesy of FieldEngineer.com

In this day and age the vast support of technological systems, help shape the way the world is run. With modern day television, cars, and coffee machines are need to be safe from hackers and unwanted glitches in software. Luckily, with the ongoing growth of technologies, positions to maintain these devices and systems are rising as well.

There are a plethora types of positions to seek in cybersecurity. Yet, I limit myself to a few categories; hardware, networking, and OS security. Upon, my search for an interesting topic, I found that an entry-level job such as a network technician or a high-level network engineer suited my taste. In order to become suitable as a network technician you have to a bare minimum an associates degree, but it is better to continue on until you have a bachelors degree in either informational science or computer science, and is recommended to take COMPTIA’s A+ and Security+ certifications. While becoming a network engineer will take much more time (and includes 5–10 years of experience). With both jobs requiring you to have the ability to work in groups, work efficiently, understand data and preventive measures to ensure safety, and finally, to maintain network controls.

The reason why I chose these two careers, is for my love for hardware and my want to learn about networking, these have been around for a while now. Networking works with strings of data while hardware is fun as it allows me to put together parts of a computer or server, like playing with Lego except watching out for the static discharge. But another thing is my love to do some cabling and setting up equipment.

Besides this career pathway in cybersecurity, this could also be applied to video games. Many games which provide online support MUST have some sort of anti-cheat software baked into the games files. Without this software hackers can easily mess with information that can be stored in the game data of players stored in the servers or break the game, causing the company to close down for maintenance to fix any problems or bugs. This can also cost the company as well, most games may have some sort of micro transaction. By hacking in the amount of items hacked into the game, this can give a player free virtual items (which they could sell) without paying a cent, where the company can loose money. Some game developers usually need this money to create more games or to maintain servers.

The last category that seems to sway my attention is identifying types of cyber attacks (malware, ransomware, viruses, etc) and to protect against them. Other than learning to encrypt data and securing network vulnerabilities, I chose this field because you can test out how the dangerous software can cause harm and test what the capabilities that code can do, at the same time find which things can neutralize the threat. Building a top the networking essentials you are required to analyze information and find the best approach to solve such problems.

All-in-all, I find career paths that deal with networking, maintenance in hardware, or finding a test rig’s vulnerabilities, in my interest.

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