- The team within Google that worked on Glass is not collaborating with the Daydream/Tango VR/AR teams, a strong indication that there’s no plans to bring Glass forward into the fledgling era of immersive computing Although, generally speaking, Google Glass was not an augmented reality device (though it did have a few AR apps), it was an impressively engineered HUD headset that’s greatest technical contribution was perhaps a smart user interface for head-worn devices with touch input, while its greatest societal contribution was easing the world’s view of wearable technology.
- Among fans of the device (myself included), there was hope that after the Project Glass had “Graduated” from within Google’s secretive Google[x] in 2015 (also the origin of Tango, Google Watch, and more) the Glass team would be moving ahead with development of new and improved versions of the device.
- We’re thrilled to be moving even more from concept to reality,” — and especially with Google’s lead investment in Magic Leap’s $500 million Series B — it seemed only natural that the Glass team would be working alongside Google’s tightly knit VR and AR teams, Daydream and Tango, to help define the future direction of the company’s head-worn projects.
- Sadly, Google has confirmed that the Glass team is not only not actively working with the Daydream and Tango teams, but those teams had little idea of what the Glass team is currently working on.
- I recall back in 2014, when reviewing the first Gear VR ‘Innovator Edition’, thinking that the headset’s touchpad-based interface was surprisingly immature and could learn a lot from the smart design of the Glass interface: I would advise Oculus to pay closer attention to Google Glass […] which has already spent a decent amount of time figuring out how to navigate a similar interface with just a touchpad, and they’ve devised a number of useful gestures.
@RtoVR: “Google Confirms Glass Team is Not Working With AR/VR Team” open tweet »