- What Valve is hoping is for developers to use the technology and licensing for input devices such as VR peripherals.
- Alan Yates, Valve Engineer, said “Making this tracking technology available to more partners is an extremely important step in the evolution of virtual reality and 3D tracking.
- What the technology does, which is already being used for the HTC Vive, is let hardware developers build technology that can sense orientation and positioning much more accurately.
- For virtual reality (VR), Valve has opened up the playing field for many smaller developers who have created their own VR software to put it out in the open on Steam, and it’s clear with the amount of releases that come out every day.
- For the developers who receive the license, they will get a development kit that includes a reference tracked device, sensors, and software tools to help them design new devices.
@VRFocus: “.@SteamVR Announces Royalty Free #VR Tracking Hardware Licenses For Developers to Apply For:” open tweet »