- Even though VR headsets are small enough to strap onto your face, they can make objects in the virtual scene seem far off in the distance.
- Virtual-reality headsets tackle this problem by generally setting the focus distance in VR land to the equivalent of about 6.5 feet away from your eyes, approximating the gap between your couch and your television.
- Presented with that virtual book, “your eye will focus correctly,” Lanman says, “but that will throw the whole screen out of focus.”
- But Oculus Research thinks they may have a fix, and it involves adding another piece of equipment into the headset between the lenses (which are near your eyes) and the screens (which display the images).
- The result would let them “vary that focus across the scene,” Lanman says, so ideally, in those tough VR situations like a book held close, the focus could be adjusted dynamically and everything would be sharp, whether it was very close, very far away, or somewhere in between.
@RickKing16: “#VR has a hard time showing you things up close, but Oculus might have a fix” open tweet »