Dan WyszynskiinHeartbeatWriting a simple Waypoint System in Augmented Reality on iOSHave an object navigate through a set of waypoints that follow the user in this simple implementation.·10 min read·Apr 10, 2019----
Dan WyszynskiinS23NYC: EngineeringUsing Machine Learning and CoreML to control ARKitCombining image classification and augmented reality to create new experiences·14 min read·Jan 9, 2019--7--7
Dan WyszynskiHow to visualize random distribution algorithms in Swift and ARKitA tree in the forest·9 min read·Aug 30, 2018----
Dan WyszynskiNervousText in AR, 25 years laterThis is going to be a quick post, with some background history. If you want to get right to the code, just scroll down to the 2nd part.5 min read·Jul 1, 2018--2--2
Dan WyszynskiinS23NYC: EngineeringARKit Planes, 3D Text and Hit DetectionIn Part 2 of the series, we built up on our AR scene by providing some interactivity, and getting more familiar with SceneKit. We also…·10 min read·Jun 22, 2018--4--4
Dan WyszynskiStop looking for the AR Holy GrailAs I keep reading more and more articles about the future of AR and the expectations that are being placed on the technology, I am seeing a…4 min read·Jun 6, 2018----
Dan WyszynskiThe Apple AR TrainYesterday Apple kicked off its annual World Wide Developer’s Conference (WWDC), and the keynote held some big surprises for its ARKit…5 min read·Jun 6, 2018----
Dan WyszynskiThe Match-up: SceneKit or Unity for ARKit?Last night a coworker of mine, Sonam Dhingra, gave a great talk about some of the basics of ARKit, and touched on some of the more advanced…11 min read·May 22, 2018--2--2
Dan WyszynskiinS23NYC: EngineeringARKit, SceneKit, and How to Control the WorldIn Part 1 of this series, we went through a workflow where we processed a 3D model, created an AR project in Xcode, started an AR session…·8 min read·Apr 16, 2018--3--3
Dan WyszynskiinS23NYC: EngineeringGetting started with ARKit and SceneKitWhile augmented reality has been a technology that has been around for many years, and increasing in accuracy for target-based experiences…·11 min read·Mar 30, 2018--2--2