Artwork from Darkest Dungeon

Darkest Dungeon’s Social Implications

The way characters are treated in Darkest Dungeon reflections real world circumstances.

Getting a new character is as simple as dragging over the characters in the stage coach to the character menu on the side.

Characters are the only free thing in this game. They are expendable.

My fortunes in the game changed once I adopted this gameplay strategy. I started earning more money, my town grew quicker, and I started clearing dungeons with ease. I also found the game more relaxing because I did not care if my adventurers died. I can always replace them after all. There was a core group of adventurers that I tried to keep around because they grew strong enough to be useful, but they were still tools, not people.

Then I realized who the true monster of Darkest Dungeon was: me.

Then I realized who the true monster of Darkest Dungeon was: me. In order to beat this game, I had to treat human beings like disposable objects. Maybe it is theoretically possible to beat this game as a good guy by keeping your adventurers alive, but I am not good enough to do that. Frankly, it is practically impossible for almost everyone.

The Real World

Perhaps Darkest Dungeon is trying to draw parallels to Capitalism through its game mechanics. To some companies, people are treated as tools and not human beings just as the player treats NPC’s in Darkest Dungeon as disposable objects and not people.

In the real world there is no reason that people need to be treated poorly for a company to succeed whereas the game requires it.

Capitalism is often treated as a system where there is one winner and a bunch of losers. But capitalism with a proper set of regulations and a good amount of human decency can be a force for good in the world. The operative words here are “can be” and currently the real world is somewhere between my ideal version of capitalism and Darkest Dungeon’s version of it.

I feel bad about treating people poorly, but not that bad.

Darkest Dungeon is set in a grim lovecraftian horrific world, but it has many parallels to the modern one. Specifically how capitalism can encourage the worst in us. It can make us see people as objects to be used, and not nurtured.

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