Adam CreightonLeadership — Personnel, Functional, or Systems?I’ve been meeting with different studio heads as we explore ways to grow studios, find good places for good people to work, and build up…Jun 211Jun 211
Adam CreightonLife is too Short to Work with Bad People.I was talking with a colleague verbally working through challenges he’s having at work.Jan 13, 20232Jan 13, 20232
Adam CreightonDOs and DON’Ts for College Game Development Programs(Please. Respectfully.)Sep 8, 2020Sep 8, 2020
Adam CreightonThe Big Win: Relationship-Driven Strategic PartnershipsBelow are slides from a presentation I gave as a guest speaker for the Indie Game Business (IGB) Summer 2020 virtual conference on August…Aug 13, 2020Aug 13, 2020