Adrian Gimate-WelshThe Backend Challenge for Multiplayer Esports5 key considerationsJan 17, 2023Jan 17, 2023
Adrian Gimate-WelshGood practices on Cloud Saving for videogame developersSaving systems are an integral part of the videogame experience, as words are to books or images are to films, to the point where we take…Nov 29, 2022Nov 29, 2022
Adrian Gimate-WelshBackend: as Important as the Game itselfWhen anyone mentions backend in videogames, most people tend to think about it only in terms of multiplayer games or downloadable extra…Nov 23, 2022Nov 23, 2022
Adrian Gimate-WelshMetaverse SocietiesMuch has changed since 2020, when the COVID-19 pandemic forced a drastic and across-the-board reorganization of life and work. From home…Nov 3, 2022Nov 3, 2022
Adrian Gimate-Welsh5 Recurrent Issues in Videogame DevelopmentTo start developing your own videogame, it is important that you know beforehand the five most common issues that you will face.Jul 21, 20221Jul 21, 20221
Adrian Gimate-WelshLatest Cell Phone Models are not the best to test VideogamesWhen a videogame enters the Quality Assurance (QA) phase of its development, the team must make a delicate decision: on which mobile…Jul 4, 2022Jul 4, 2022
Adrian Gimate-WelshAdvantages of Parallel Computing in UnityParallel computing is a programming paradigm that differs from linear programming. It’s a powerful tool for optimizing certain background…Jun 27, 2022Jun 27, 2022
Adrian Gimate-WelshWhy Videogames are ArtThe simple facts inform our conviction that videogames are a growing art form.Jun 23, 2022Jun 23, 2022
Adrian Gimate-WelshMobile Games Issues with Frontal Camera NotchAny QA testing team needs not only to take the front camera notch into consideration when testing, but it also needs a wide range of…Jun 17, 2022Jun 17, 2022
Adrian Gimate-WelshThe Revolution in 3D Cinematics: an Epitaph for Pre-rendering.As computer technology advances, the need for pre-rendering is greatly reduced.Jun 6, 2022Jun 6, 2022