An Open Letter to Envato

An author’s views on current and forthcoming marketplace issues.

This will be a long read, so bare with me.


I’ll start by saying that I am one of the authors on Envato’s ThemeForest marketplace and while I’ve been around the marketplace for 5 years now, I’ve never decided to make a full switch to a full time income from Envato’s marketplace. One of the reasons for not doing so is the fact that while the promise of good earning exists, the marketplace is too volatile and its rules change with an astounding ease without actually taking into account the community’s needs or feedback. Thus, I can’t allow my full income to depend on a sort of unstable third-party.

During these past 5 years I’ve experienced first hand the changes, both technical and in attitude that Envato has implemented on its markets and lately, these changes are making a huge impact on authors and I’m afraid that only for the worse. This is the reason why I’m writing this Open Letter to Envato, Envato’s community staff and Envato’s CEO & Cofounder, Collis Ta’eed. Let’s dig in!

Issue 1: How Envato Treats its Community

Collis Ta’eed, Envato CEO on Brand Positioning & Promise

“We always have the interest of the community in mind.” sounds like a nice creed and self imposed guideline to follow, but where does it actually stand when out in the marketplace wilderness? When confronted against the actual community, the forums, the authors and even the buyers at times, this creed leaves a bad taste in authors’ mouths as they feel they are in no way engaged into the decisions and changes of the marketplace they have to trust with their income, income that a lot of times means their only way of making a living.

Throughout the announcement topics on the Envato forums authors are dismissed with topic locks (for fast burying like the topic presenting this exact letter) and/or staff replies like:

“We’re reading your comments. We care about you. We are listening.” and yet, the continuation of these staff replies barely suggests that they are only doing crowd-control, at times even ignorant, in order to come up with ways to justify and still implement changes that are bashed and receive negative feedback from the majority of the involved community.

Trouble is every time Envato listens, nothing happens. Every time Envato has been confronted with a mini-revolution in the community, they’ve kept quiet and moved forward with their original decision and only later came back to “adjust” some of the tiny and utterly irrelevant issues with their concept, like fixing line-height and font-sizes. Wrong approach.

What you don’t realize Envato is that your authors are becoming more and more vocal. They are becoming more and more dissatisfied with your corporative approach to a product that is nothing more than A MARKETPLACE. We are not YOUR authors. We are not YOUR employees. And authors have embraced and raised Envato beyond your wildest dreams because they felt like they were part of a community of kindred spirits, helping each other and making at least some extra cash if not a living by putting their creativity at work — this being something that allowed many to step out of the daily job routine. I myself used my Envato projects to evade the “creative routine” a daily job comes with.

It’s time you actually LISTEN to your community Envato, stop the announcements and start the dialogue!

Issue 2: Mandatory Support

On August 25th, Envato’s CEO Collis Ta’eed published this post highlighting essential changes in the authors’ support system and requirements. The post, or better, yet another announcement of unstoppable future changes, sparked about 60 pages of community debate in 2 days time, with most replies being from moderately against to highly against the proposed model.

The reality is that the majority of authors do offer support and do so on their own terms, on their own time and on their own money and in a dirt-cheap products marketplace, support cannot be done or included in any other way. There is absolutely no way that this change coming from Envato is decent or considering. Masked under the interest for the buyers’ needs for a more stable and predictable marketplace with a hint of “there’s more money in it for the authors”, Envato looks like they are only finding a new way to make money for themselves. I’ll explain.

Envato is a marketplace that sells micro-stock items. Unlike their child, Envato Studio, it sells products, not services. My ability to offer support is actually a service that takes time and skill. Extra time and extra skill. With the current announcement highlights, each author will be forced to pack 6 months of free support into the same dirt-cheap price of templates that are only sustainable through high-volume sales. Yet, a high number of support hours aren’t justifiable through potential high-volume sales.

No. You cannot pack my time, mandatory, in that low price you’re selling my items on. It’s against the CORE MODEL of the Envato marketplace, against of what drove people to your website and made them create so many beautiful products that bring you $200,000-$300,000 pre-tax sales value daily to your bank account. And don’t tell me this can help me by encouraging me to support/update/maintain my items on longer spans of time. It doesn’t. If you pack 6 months of free support within the template price, those 6 months are more than enough to offer all the support a customer needs, and thus, after the 6 months have passed no one will buy support packs, except maybe some random person that never actually got to use the template in the first 6 months and now he lost the support time.

With the new rules, support WILL be abused.

And Envato, please stop talking from books. Stop pushing numbers like 20% of customers actually resort to support. It’s irrelevant. The number is so small because they know that they can be rejected if asking out of scope questions or simply harass or blackmail authors. Once you release this into the wild, more and more people will have a go at it for even the stupidest reasons. Why? Because they can and they will feel entitled to.

Also Envato, seriously, how can you actually impose a rule like 72 hours reply time when your own forums are filled with topics like:

Or when the only way to get a quicker response from you is to tweet you, and thus taking a private situation to a public place to which you react probably because you don’t want dirty laundry in public. This kind of abuse of your authors’ lives and time while you don’t set any kind of good example yourself is mind boggling.

You definitely need to reconsider this highly sensitive topic and take it to your authors, unlike other times when you decided to ignore their requests (search engine, filters, better homepage, better review times) and twist the original requests to your own interpretation that turned out far from what users actually suggested or requested.

What you need to reconsider is:

  1. My time is my time and my time only. It’s my decision how I spend it and I am under no employment contract with Envato so that Envato can impose such terms on my time.
  2. You cannot set a price on my time, particularly a general price tag for every author. We live in different parts of the world, different cultures, live on different incomes and our countries have different living standards. If I am ok with selling products on generic prices, my time outside of that dedicated to building those products is mine and mine alone to quantify, manage and price. Period.
  3. Do not include any free support in the price of templates. If authors decide to offer it, it should be an extra pack right from the start.
  4. Make it optional. Have an OPT-IN for this “feature”. And if you will, don’t make it an OPT-OUT. By default authors should be left out of the program and enroll at their own discretion.
  5. Offer the support tools yourself. If you plan to take away 30% of something that you have no contribution to (my support time and skill) you’d be taking me for stupid to think it’s fine to rob me blind. Give me the means to offer support in a controlled and stable environment and I am willing to give you a cut of my “profit”. Otherwise, forget about it.

Issue 3: Start Rolling Out the Really Important Improvements

Envato, you’ve been asked for a long time now for countless utterly important features for both authors and buyers:

  • Better search engine;
  • Search engine filters;
  • Shopping cart;
  • Better review times;
  • Increased/equal/fair exposure;
  • Some focus on new/trending NEW files while the popular files keep on being pushed with every occasion;
  • Countless UX improvements;
  • and the list can go on.

At the end of the day authors are tired of having dust thrown in their faces with meaningless or simply cosmetic updates (colors, font-face, font-size, icons) that are likely meant to divert attention from serious issues with your marketplaces, which are getting older and rustier by the day if you don’t actually invest faster in serious technical improvements.

Envato, it’s time to wake up. Authors have loved you for the freedom you have offered them. Don’t treat them like dogs, don’t treat them like employees. We are not stupid, we know you are a business. We want/need money too. Help US make money and you’ll get your fair share and continue your growth in a stable way and with happier, more loyal author community.

It’s time to realize that you need to place your community’s needs above everything else at this point because if the community works well, works happy and earns better, you earn better, you are happier, you real employees are happier.

This letter doesn’t contain everything that’s wrong with the marketplace. Some authors might have their own issues, while others might have none at all. It’s the freedom of having opinions and it’s ok. It’s a freedom like the one you look to remove with issues like “mandatory 72 hours support”.

Right now it’s no secret that quite a few of the competitor marketplaces are doing this better than you and have a healthier attitude towards community and marketplace guidelines than you. The only thing still keeping you ahead of the competition is your age. You’ve been around for a long time and most authors find it hard to cut ties with such a huge community of colleagues and buyers alike. But don’t sleep on these laurels, don’t you dare Envato. You’re losing your competitive edge and alienating entire packs of Regular to Elite and Power Elite authors. Hell, even buyers are speaking in favour of your authors. Time to wake up and find your competitive edge once again.

Your still loyal author and partner,

Alex of QBKL.

Next Story — The Useless Dribbble
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The Useless Dribbble or “Why so Serious?”

There’s a wave of skepticism surrounding Dribbble these days that in part I can relate to, with one notable exception: none of the arguments stand when considering Dribbble for what it is: an eye-candy outlet.

So I’m asking you: Why so serious? Let’s see.


Dribbble is nothing but Design Porn

One of the arguments is that Dribbble has become some sort of “design porn”. OK, I’ll accept that, but answer me this: When have we suddenly all become design mormons?

Or are you one of those people that do not admit they watch porn? If not, why would “design porn” be different? As designers, our brains are first and foremost wired to enjoy aesthetics. We’re not paper pushers, we’re not physicists or statisticians and while every balanced designer out there understands the need for good UI and UX, they also thrive on beautiful design. And some people in the Dribbble community deliver just that: gorgeousness.


Dribbble shots don’t have purpose

Sure, some don’t have an apparent purpose. While it might not be visible to you, an outsider, it doesn’t mean that a shot doesn’t serve a purpose. Day in, day out, designers work based on briefs, on wireframes, on client-requests and modifications, alterations of vision and dozens of limitations that the real world puts on them.

Have you ever considered that a Dribbble account is maybe nothing more than a creative outlet for these designers? While we all love our jobs, not every project we embark on gives us either creative freedom or “joy”. As with every other job out there, things sometimes can turn tedious. If you don’t want your designer running around with an AK-47 in the office, let him be on Dribbble.


Dribbble shots don’t consider functionality issues

Maybe, but why is that important to you? Dribbble never stated it’s here to revolutionize either User Interface or User Experience design. In their own words:

Dribbble is a place to show and tell, promote, discover, and explore design.

To me and other people like me, Dribbble is one of the last bastions of creativity. With or without purpose. Sure, UX is “the shit” these days. We have rules, norms, patterns, analytics and statistics, but you know what we don’t have anymore? Hearts.

Someone said these days that soon designers won’t be needed anymore and our “apps” will generate layouts based on “rules”. We (will) all design based on mathematics and pre-approved wireframes. Rarely anything new comes out, we just vary colours and icon sets because we know that “design is only there to serve a function”. While that might be true to an extent, it blinded designers from exploration, from innovation.

Big companies and app set the standards these days and designers follow blindly. We got larger screens so we gave up the top-left hamburger menus. We all went back to the nav tab bar and the bottom-right “more” buttons. Did we “innovate” that? No, we just adjusted. We borrowed from the big boys in the industry.

So yeah, Dribbble might not serve an apparent purpose or always deliver innovative functionality, but you know what it does?

Dribbble provides a huge pool of creativity, of potential.

With (probably) hundreds of shots added every single day, you get enough inspiration to improve upon, to get your own brain to work for better solutions.

Stop being a design snob! Stop looking for the perfect Dribbble shot. There’s no such thing. They are explorations. Learn to take bits and pieces out of each and every one of them. See how someone used a background technique. Discover how someone else improved typography in a layout and so on. And…


If Dribbble lacks something…

Dribbble lacks interaction. And while that is unfortunate, it’s also understandable in the era of “click-to-like”. Our society is so F’d up these days that we’ve started to believe that a “Like” button is considered communication and feedback.

What Dribbble, and not only Dribbble, lost lately is feedback, valuable comments, shots being replayed and improved upon.

If you want to find a fault in Dribbble, say that it has become egocentric. And when you’ll say that, it will mean you’re finally ready to look at yourself too. Our most beloved patterns brought us here: I “like” you. Do you “like” me?

But even so, I’ll ask you one last time:

Let the designers be kids on Dribbble!
Next Story — Do not deliver versions.
Currently Reading - Do not deliver versions.

Do not deliver versions.

Don’t deliver options. Deliver solutions.


One of the most dreaded issues in a UI / Visual Designer’s career is the infamous: “Can you deliver 2,3 design variants?”

I’ve heard it, you’ve heard it and if you’ve worked in an agency you’ve heard it even more often than freelance designers. It took me a while to really understand that what appeared to be the clients’ right to request — in the beginning — turned out to be a nightmare for both the project and myself or my agency.

Clients are not supposed to be presented with choices

Allowing clients to micro-manage more and more aspects of the project is not in their own best interest. If upon explaining and trying to set these boundaries with your client you don’t seem to get a good response, shut it down. I guarantee you that before the project is done you’d end up having 15% more grey hair, 20% less hours of sleep and instead of feeling like a respected professional you won’t be able to shake the feeling that you’re the main character in one of those “Let me talk to one of my IT guys” stories.

It is entirely up to us, the professionals to go through — on our own — whatever number of versions we need in order to come up with the best solution. Unlike our clients, we are supposed to be trained to take the best decisions for them. This should be made clear to our potential clients before signing any contract or agreeing on any work.

Clients are supposed to be presented with the ONE optimal solution for their needs.

Establishing a good consultant/expert — client relationship with your customer is essential. The way you start your new project, from the initial contact will determine how the whole project and delivery will unfold.

In order to ensure a good relationship and communication on mutually respectful term and to avoid the “can you deliver X variants” nightmare, make sure you:

Explain your client why they only need one version // Make sure they understand that their role is to decide on the information they want to present about their companies. It’s the message they deliver that they should manage, not the form.

Explain why you’re fit to make the choice for them // Arguments. Always have pertinent arguments. Use your strongest portfolio examples to support your professionalism. Put results on the table. Facts and figures are always a huge argument. Talk about best practices. Make your clients believe in you and they will be more likely to give up micro-management.

Assure them of a strong and open-minded dialogue // A client’s biggest fear is that their voice won’t be heard throughout the project. Be patient. Most clients are far from experts or even knowledgeable in the UI/Visual Design/UX fields. Keep an open mind to their suggestions and requests, but keep arguments at hand for what you believe not to be a proper/valid idea.

We are the choice makers

Every day, every line we draw, every letter we type, every image we edit, we make choices. We are decision makers in our field. Our clients are decision makers in their own field. Remember that and make your clients understand it too and your future projects will be a lot less painful.

Next Story — Balancing Life as a Freelancer
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Balancing Life as a Freelancer

…or how to avoid burnout and failure.


First things first, let’s get one thing clear: Freelancing is not for everyone. Even if your field of work allows freelancing, it doesn't mean that every person is capable of going through with it. Freelancing requires professional discipline and a balanced life. Some people need the nurturing environment of a team with a strong team leadership in order to maintain a rigorous work discipline. That’s perfectly fine! Others can pull it off by themselves and when discipline is covered, the thing that turns freelancing from a prospecting situation to a way of life is balance.

Here’s what my personal experience taught me about balancing my life as a freelancer.

Don’t overload

One of the most common mistakes freelancers make is to take on a bigger load of work than they can handle. If you’re lucky and/or skilled enough to have a lot of work coming your way, know your limits and know when to say “Pass”. If you take too much work it’s because of one of these reasons: (a) you can’t estimate your speed and skill properly or (b) you need a better income. Either way, the solution is not to take more than you can handle. Doing so adds unnecessary stress which leads to poor work quality and ultimately a poor life quality. Focus on the actual source of problems (a) and/or (b).

Organize your client/support time

Fear of losing clients keeps freelancers tied up to their client chats and phone calls for much longer periods than they should. Truth is, unless you’re on a tight deadline (avoid it if it doesn't pay out) you don’t need to be there 24/7. You just need to be there enough to keep a decent level of communication with your clients. Set boundaries from the beginning and don’t let client-time overtake your most productive periods of the day. Allocate these moments to the least productive periods of your work day.

Focus on being productive

Freelancing is not a 9-to-5 job. That’s the beauty of it. The downside is that some people get it wrong and tend to postpone tasks. If you know you’re most productive between 9 and 12, then make the best out of your mornings and don’t get up until your most productive period is gone. Avoid working during hours when you’re less productive. Make a schedule and keep up with it. Alternate periods of work with periods of recovery without letting one overcome the other.

Photo by Linh Nguyen

“Take a chill pill”

Maintaining a proper balance between work and relaxation and essential. Being able to work till late at night doesn't mean you have to, unless you’re some sort of freelancing vampire! Don’t work overtime unless you’re really falling behind, and even so, keep it to a sustainable level otherwise you risk exhaustion and obviously poor work quality.

I know people regard freelancing as a way to escape routine, but truth is a bit of a creative routine works miracles. After all, if the economies survive and flourish on 9-to-5 and routine, there must be some truth to the concept. Create some self-imposed relaxation routines: every Monday take a work in the park in the afternoon, every Wednesday evening go watch a movie, every Thursday get out of the house for a city lunch, whatever picks you up. Respect these routines as if they were deadlines, they’ll end up keeping you afloat.

Weekends are for family and friends

Unless something truly exceptional requires your attention at work, respect your weekends and use them properly to have some fun, relax and recharge your batteries for another productive and creative week.

Maintain human contact

Freelancers tend to isolate themselves thinking that all the e-interactivity is enough for a sense of connection. It is not! Forget chats and phone calls unless they are meant to set up a meeting with friends and contacts. A good face to face talk can also sparkle creative ideas that don’t otherwise come. And if it doesn't, at least you’re getting some fun and R&R time out of it.

And lastly…

Freelancing is not about not having a boss

Freelancing is about being your own boss and a damn good one to be successful. Balance and discipline are key. Know when to give yourself a slap on the wrist and when to reward yourself. Some might even talk to themselves. That’s fine too, despite your cat/dog watching you in awe with that “Eh… humans.” look on their face.

“Freelancing is tough. It can be very difficult, in fact. It can wear people down, making them lose sight of what they used to love because they have to do everything else just to get by.”
Mason Hipp, The Unlimited Freelancer

See you out there!

Next Story — All your memes are belong to us
Currently Reading - All your memes are belong to us

Such meme. Very wow. (Illustration by Harry Malt for The Washington Post)

All your memes are belong to us

The top 25 memes of the web’s first 25 years

By Gene Park, Adriana Usero and Chris Rukan

For more of The Web at 25, visit The Washington Post.

Memes didn’t begin with the Web, but you’d be forgiven for thinking so. The evolutionary biologist Richard Dawkins coined the term in his 1976 book, “The Selfish Gene,” to describe something that already existed. A meme, from the Greek “mimeme” (to imitate) was “a unit of cultural transmission, or a unit of imitation.” This encompassed phenomena from Martin Luther’s “95 Theses” to the famous graffiti drawing “Kilroy Was Here,” which dates to the beginning of World War II.

But the Web has proved to be the most fertile ground, and the site Know Your Meme has confirmed more than 2,600 of them. Below, 25 definitive memes from the Web’s first 25 years.

[1] Dancing Baby

1996: Considered the granddaddy of Internet memes, the baby shuffling to Blue Swede’s “Hooked on a Feeling” filled inboxes and prime-time airwaves, appearing in several episodes of “Ally McBeal.” The file was originally included with early 3D software. LucasFilm developers modified it before it was widely shared, and it was finally compressed into one of the first GIFs.

[2] Hampster Dance

1998: Proving that GIFs were meant for stardom, a Canadian art student made a webpage with 392 hamster GIFs as a tribute to her pet rodent. The infectious soundtrack was a sped-up, looped version of “Whistle Stop” by Roger Miller.

[3] Peanut Butter Jelly Time

2001: A Flash animation featuring an 8-bit dancing banana, “Peanut Butter Jelly Time” became an Internet phenomenon in the early 2000s. The catchy song was written and performed by the Buckwheat Boyz, a rap group.

[4] All Your Base Are Belong to Us

2001: A meme that would echo across the gaming community for years to come, “All your base are belong to us” originated in a cut scene in the Japanese video game “Zero Wing.” The poorly translated quote has persisted as an Internet catchphrase.

[5] Star Wars Kid

2002: Arguably the first victim of large-scale cyberbullying, Ghyslain Raza unwillingly became a meme based on a video of him swinging a golf ball retriever as a weapon, reminiscent of Darth Maul in “Star Wars: The Phantom Menace.” It was an early sign that Internet privacy was not guaranteed for anyone.

[6] Spongmonkeys

2003: Before they became spokesthings for Quiznos, two singing Spongmonkeys catapulted to viral stardom after being featured in a newsletter for b3ta, an early link- and image-sharing site. Their opening line: “We like the moon.”

[7] Numa Numa

2004: The eyebrow lift. The arm pumping when the beat drops. The song (by Moldovan boy band O-Zone). Gary Brolsma, sitting at his desk, showed us all what it means to “dance like no one’s watching.”

[8] O RLY

2005: Originating on the community site 4chan, the wide-eyed owl was used to show sarcasm, becoming a precursor to other reaction memes.

[9] Chuck Norris Facts

2005: Chuck Norris was the Internet’s first “most interesting man in the world,” crowned the avatar for mythical men with impossible strength, attitude and swagger. “There is no theory of evolution,” as one “fact” says. “Just a list of creatures Chuck Norris allows to live.”

[10] I Can Has Cheezburger?

2007: Animal-based memes are a dime a dozen, but the “I Can Has Cheezburger” blog, whose mascot is a surprised, hungry British shorthair cat, brought them into the mainstream. The blog was created by Eric Nakagawa and Kari Unebasami.

Rickroll and Deal With It collide to form an uber-meme

[11] Rickroll

2007: Before there was clickbait, there was the Rickroll. Popularized on 4chan, the gag — springing a Rick Astley video on an unsuspecting victim — has appeared during a session of the Oregon legislature and even on the White House’s Twitter feed.

[12] Success Kid

2007: Based on a photo that Sammy Griner’s mother, Laney, posted to Flickr when he was 11 months old, the meme describes something that goes better than expected. In 2015, Sammy’s fame helped his family raise more than $100,000 to offset the costs of a kidney transplant for his father, Justin.

[13] Dramatic Chipmunk

2007: A simple, five-second video clip of a chipmunk — ahem, actually a prairie dog — suddenly turning its head, from the Japanese TV show “Hello Morning.” The maneuver is set to an exaggerated bit of music from 1974’s “Young Frankenstein.”

[14] Philosoraptor

2008: This portmanteau meme was an early example of an “advice animal,” depicting the vicious dinosaur deep in introspection, and pondering wordplay and life’s general paradoxes.

[15] Deal With It

2010: In this GIF, sunglasses slide onto a smug canine’s face. It was around as an emoticon on the SomethingAwful forums for a while, then became a meme when the site Dump.fm held a contest encouraging users to create their own versions, with sunglasses sliding onto various faces and objects.

[16] Hide Your Kids, Hide Your Wife

2010: “So y’all need to hide your kids, hide your wife and hide your husband ’cause they’re raping everybody out here,” Antoine Dodson emphatically told a TV reporter after an intruder attempted to assault his sister. The clip spread quickly on YouTube, leading to Auto-Tuned versions and remixes.

Nyanyanyanyanyanyanyare you going insane yet?

[17] Nyan Cat

2011: The combination of an animated 8-bit cat (originally dubbed “Pop-Tart Cat”) with the insanely catchy tune “Nyanyanyanyanyanyanya!” blew up on YouTube, becoming the site’s fifth-most-viewed video of 2011 and inspiring fan illustrations, designs and games.

[18] Ermahgerd

2012: Originally uploaded as “Gersberms . . . mah fravrit berks” and later “BERKS!,” the text superimposed on this meme mimics the garbled speech of a person with a retainer.

[19] Bad Luck Brian

2012: Takes goofy yearbook photo. Gets face plastered all over the Internet. His real name is Kyle Craven, and he’s Internet famous thanks to his friend Ian Davies, who uploaded the photo to Reddit with the text “Takes driving test . . . gets first DUI.”

[20] Grumpy Cat

2012: The original photo of Tardar Sauce (that’s her name) racked up 1 million views on Imgur in its first two days. The meme has since spawned books, a comic book, an endorsement deal with Friskies cat food and a made-for-TV Christmas movie, “Grumpy Cat’s Worst Christmas Ever,” with Aubrey Plaza voicing Grumpy Cat.

[21] Ridiculously Photogenic Guy

2012: Uploaded to Reddit on April 3, the photo of the handsome runner quickly garnered 40,000 upvotes. Derivatives include Ridiculously Photogenic Metalhead, Ridiculously Photogenic Syrian Rebel, Ridiculously Photogenic Prisoner and Ridiculously Photogenic Running Back.

[22] Doge

2013: In February 2010, a kindergarten teacher in Japan uploaded pictures of Kabosu, her adopted shiba inu, to her personal blog, and a meme was born. It usually features broken English phrases in the comic sans font, representing an inner monologue.

[23] Crying Michael Jordan

2014: The basketball great got a little emotional during his 2009 Hall of Fame induction speech. Around 2014, meme-makers started using an Associated Press photo, superimposing Jordan’s face over failures of all sorts.

[24] Ice Bucket Challenge

2014: While the origins of this one are unclear — people have been doing cold-water challenges for years — the results weren’t. The ALS Association raised more than $100 million in a month, compared with $2.8 million over the same period the previous year.

[25] Left Shark

2015: During the Super Bowl XLIX halftime show, Katy Perry performed with two dancing sharks. One shark stuck to the routine. The other, well, did his own thing — and became an Internet sensation.

And if you’re not over memes like the Internet isn’t over Harambe, we’ve compiled a Spotify meme-themed playlist for you to follow and take with you on the go.

Did we miss your favorite internet meme? Tell us about it — and why it’s so great — in the comments.

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