VR technology in Education:

Altairika. Educational VR
3 min readMay 18, 2018

How the full immersion is able to change the learning process

Education continues to play an important role in the development of our society. One set of learning methods or another have a direct impact on how people see the world we live in and how they are going to work on themselves and gain knowledge. It is not so easy for an average student to assimilate the educational material. Textbooks and manuals have not been updated so often as desired. The only technical thing that is able to be encouraged to learning is the interactive whiteboard that let project presentations and other visual content.

Earlier VR devices cost quite expensive. The opportunity of implementation such learning format at schools seemed almost impossible. But it can be real now to take out VR from the game space thanks to much cheaper products. There have been developed the headsets that work with our smartphones. This seemingly little step let speak about a possibility to purchase VR glasses for every student in a class. It is able now to create the full learning process where every kid can immerse in the virtual world full of knowledge.

Something that always stays relevant, transferring wisdom and knowledge to the next generation, requires new methods and approaches. Thanks to VR technology lessons can have totally different dynamic and present kids entirely alternative experiences. VR will help teachers to simplify the material flow and stimulate the interest in learning. They will be not needed to rely only on descriptions and videos anymore. In virtual reality, students will see with their own eyes why the dinosaur went extinct, how the pyramids were built and how the Second World War was ended. They will also be able to fly into outer space and examine our Solar System or to swim with erythrocytes and understand how the human body works.

Undoubtedly, virtual reality will influence the learning process. It is illustrative and safe. Such a method will let study new school material through play that makes it easy to understand. Disciplines that earlier seemed boring and uninteresting can be presented now in the form of exciting VR-experiences which will thrill young minds and facilitate the involvement of students. Who knows which fundamental discoveries will be made by students who once took an interest in biology or chemistry with the help of VR technology?

We took all these facts into considerations and brought into life several ideas created the instrument for supporting students at the school. VR Planetarium is a software that is aimed at immersing students from all around the world in school disciplines and will help them to develop their creative and logical thinking. This is a business built on supplementary lessons for kids at the age from 6 to 16. The simple business model that will bring you the income you have been thinking so long.

Today, before our eyes the educational process is evolving, which opens for kids the new opportunities and vistas. The main goal of modern society is to develop the talents of students, motivate them to gain knowledge and raise the new generation of scientists, businessmen, and politicians capable to change the world around us. Join our team and become a partner which will help us to achieve all the goals by doing a socially important job.

#altairika #vrineducation #virtualencyclopedia

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Altairika. Educational VR

IT company developing the AR/VR products for educational purposes. Our franchise network includes more than 100 partners in 18 countries