But seriously, what does a UX Designer REALLY do?

I have been reading up on what UX is and what tools you can use, but everything I collected has been very specific; detailed tutorials on how to do various tasks of a UX designers job. What really was missing for me was a list to have a concrete overview on what steps and tasks to take, so here I collected one for you guys. Please let me know if I missed something crucial.

Tasks And Techniques Of UX Designers

  • Evaluation of current System
  • A/B Testing
  • User Surveys
  • Wireframes and Prototypes
  • User Flows
  • Storytelling
  • Design Patterns
  • User Profiles and Personas
  • Content Invetory
  • Content Style Guides

or here as a simple illustration, which is what made the penny drop for me:

to complete this list you might want to have a look at the product, what UX Designers actually deliver:

The Deliverables

  • Stories
  • Proverbs
  • Personas
  • Scenarios
  • Content Inventories
  • Analytics
  • User Surveys
  • Concept Maps
  • System Maps
  • Process Flows
  • Wireframes
  • Storyboards
  • Concept Designs
  • Prototypes
  • Narrative Reports
  • Presentations
  • Plans
  • Specifications
  • Style Guides
  • Design Patterns

for more in depth explanations, have a look at the original articles:

Part 1:
from What Is User Experience Design? Overview, Tools And Resources
by Jacob Gube

Part 2: 
from User Experience Deliverables
by Peter Morville

Originally published at aninalikeschocolate.tumblr.com.

Like what you read? Give Anina a round of applause.

From a quick cheer to a standing ovation, clap to show how much you enjoyed this story.