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SINGAPORE, 9 October 2020Arcadier, the world’s fastest-growing marketplace builder, announces the release of its marketplace platform Software Development Kits (SDKs) in PHP and Node.js, expanding its range of resources available to developers. The availability of SDKs creates unique opportunities for developers to take advantage of Arcadier’s powerful marketplace technology features and launch customised marketplaces with greater ease.

Many clients have already benefited from Arcadier’s API library, allowing clients and developers to build and completely tailor a marketplace’s workflow, features and aesthetics in a secure environment, according to their needs. …


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SINGAPORE, October 2020Arcadier, the world’s fastest-growing marketplace builder is pleased to announce the expansion of its Expert Partner ecosystem by signing three additional developer partnership agreements with: InoXoft (Ukraine), Designveloper (Vietnam), and UPDIVISION (Romania). Arcadier’s newest Expert Partners join a growing community of developers who support users with complex customisations and development requests that Arcadier has seen growing more than ever.

The latest partners will also cover important regions that marketplace technology is increasingly trending in, namely Europe and South East Asia. In Europe, InoXoft joins as an outsource development company specialising in a range of services, from web and mobile applications to QA automation and machine learning. …


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The most common marketplaces we interact with are B2C marketplaces, where sellers sell products and services directly to consumers. Good examples of such marketplaces are Amazon, Lazada, Etsy and Rakuten. However, unknown to many is the untapped potential of B2B online marketplaces and its ability to transform the traditional ways businesses transact with other businesses.

Digital eCommerce reveals that worldwide B2B marketplace sales could reach an estimated $3.6 trillion by 2024, up from an estimated $680 billion in 2018. In comparison, B2C marketplace sales across the globe will reach a projected $3.5 trillion annually in five years from an estimated $1.1 trillion in 2018. …


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Arcadier has been asked often about the differences between our product features and other marketplace solution providers, especially in comparison to that of Sharetribe’s product offerings. This document designed by Arcadier serves to identify the key differences between features offered by Sharetribe Go and Arcadier DIY SaaS. Sharetribe and Arcadier provide both DIY SaaS and Enterprise solutions.

Under DIY SaaS, Sharetribe offers four plans (Hobby, Pro, Growth, Scale) while Arcadier offers three plans (Basic, Growth, Scale). We will make the comparisons on a plan-by-plan basis (eg. Sharetribe Go’s Hobby package vs Arcadier’s Basic package etc.)

This comparison between Arcadier and Sharetribe is based on Arcadier’s desktop research and may not fully represent all available features within Sharetribe or any accuracy of information. Arcadier makes no warranties, express or implied, in this document. Arcadier shall not be liable for damages of any kind arising out of use of this document. …


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Before the dawn of the 21st century, the eCommerce space was largely dominated by American companies. Amazon and eBay, US-based companies were leading the global eCommerce space and are amongst the most well-known eCommerce sites in the world. However, in the last two decades, their leadership position appears to be challenged by their Asian counterparts.

In the early 2000s, Alibaba.com, a Chinese tech company under the leadership of Jack Ma revolutionized online cross-border business-to-business (B2B) transactions, allowing buyers across the world to easily discover and acquire affordable Chinese made products. Soon, other business-to-consumer (B2C) focused Chinese marketplaces like JD.com, Tmall, Taobao and Pinduoduo also started to emerge, this time enabling millions of consumers globally to browse and purchase affordably priced, quality products from furniture to consumer electronics. …


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One can argue that the fall of the physical retail mall has arrived. According to Statista, over one-third of United States consumers reported that they were much less likely to go to a shopping mall because of the COVID-19 pandemic and this phenomena isn’t unique. With shoppers globally thin on the ground, it becomes a known fact that shopping centres around the world need to reinvent themselves to tide through declining sales. Inaction will translate to severe consequences, with CNBC predicting that the United States will close 1 in 4 of its shopping malls, in other words, 300 of 1200 retail malls across the country, where in France, 1 in 5 large stores are predicted to close. …


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According to Fashion United, the Fashion industry was riding an enormous success the past decade with the market value at a whopping $406 billion. However, the tables soon turned with the dawn of COVID-19, and the global retail scene soon became one of the industries reeling the hardest from its impact. Depending on the duration a store closes, McKinsey has revealed that 75% of apparel and fashion companies could face challenges managing debt levels in the near future.

On the other hand, the global video game industry is thriving with the practice of social distancing becoming the “new norm”. Gaming now offers an engaging distraction for people at home craving for social interaction. Asian gaming giants Nintendo and Tencent both saw sales increases during the first quarter. The former sold almost half of its games digitally, a record that helped increase profits by 41%, while Tencent’s year-on-year online games revenue increased by 31%. Analysis from GamesIndustry.biz …


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In 2019, United States digital buyer penetration had surpassed 80% of all internet users for the first time, climbing from 79.6% in 2018 to 80.5%. This level of penetration is relatively consistent across every cohort between the ages of 18 and 54, where digital buyers have crossed 80%. Such data from eMarketer seems to suggest that the USA eCommerce market is reaching an imminent plateau as it reaches parity with that of the total internet penetration. For many in the retail market, particularly brick-and-mortar retailers, is it time to consider online presence as equally important as having an offline presence? …


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The Pandemic has resulted in regulations around the world to mandate social distancing and closure of brick-and-mortar retail shops. This has resulted in an unprecedented sudden surge in consumer demand for eCommerce services as people seek alternative channels to buy much needed daily necessities. Online marketplaces appear to be the biggest beneficiary of this “new normal” as consumers seek to replace their regular weekend trips to the shopping malls with browsing stores online. But has that prediction won out?

Offline-to-Online Convergence

At the start of the various country lockdowns, most consumers were stocking up on essentials such as groceries and other household consumables. As those supplies became adequate, consumers slowly turned to online shopping for toys, games, entertainment, sporting goods, and consumer electronics. Adobe’s report also demonstrates that eCommerce purchases of wine, beer, spirits and related accessories were up to 74%. …


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With social distancing as the prime method adopted to combat the COVID-19 pandemic and the subsequent lockdown measures undertaken by governments globally, we have seen an almost total immediate reliance on digital sales as a result of mandated closure of brick-and-mortar stores. As a result of the crisis, digitalization is rapidly growing and solidifying their presence both in the way we interact and make purchases (e.g. digital business conferencing, home-based online learning, online food order & delivery as well as virtual social interactions amongst friends). …

About

Arcadier Marketplaces

Arcadier Marketplace technology enables individuals and organizations to develop their marketplace easily. Learn More. www.arcadier.com

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