BARĆH͡ /////////////Deios 1 // Directors Cut EARLY ACCESS Presskit + ScreenshotsWhat is Deios?May 10, 2022May 10, 2022
BARĆH͡ /////////////DeityPunkAn addon to finding the spiritual in cyberpunk literature.May 10, 2022May 10, 2022
BARĆH͡ /////////////Stats on looking after yourself24 hours a day 16 hours of free timeMar 8, 2017Mar 8, 2017
BARĆH͡ /////////////Scaling for games. How to give your games depth with less work.I’m going to teach you how to make one thing you make turn into thousands of things.Oct 27, 2016Oct 27, 2016
BARĆH͡ /////////////Wealth; Being blinded by hardwork and not seeing the world.The following is a series of thoughts, many of the beliefs below presented I do not agree with fully and I am just using them as a way to…Oct 21, 2016Oct 21, 2016
BARĆH͡ /////////////Mental Ram — the limits of how well you can use the internet (#browsinghygienic)Ive always had a difficult childhood — I wasnt like everyone else.Sep 12, 2016Sep 12, 2016
BARĆH͡ /////////////How to design open world gamesthe following is a series of posts I did on tigsource, I thought of re-uploading it to medium because alot of the core points are great.Sep 12, 2016Sep 12, 2016
BARĆH͡ /////////////Scale Bombs — how to test if your toolkit wont fuck you up midway into the project and divorce you…I’ve been recently divorced, I should of known that when she placed herAug 9, 2016Aug 9, 2016
BARĆH͡ /////////////Why how your work is represented is how your works is understood to yourself and others.“Your capacity to understand your game is determined by how you represent the games data — that is the capacity to turn game data in…Aug 7, 2016Aug 7, 2016
BARĆH͡ /////////////Programming wank, the compilation bar, and the single variable that you keep tweakingApr 15, 2016Apr 15, 2016