Evan JonesSo Long and Thanks For all the FishSo this is it. There is a post work depression hanging in the air. Two semesters and a summer of work ended in an instance. From looking at…May 2, 2018May 2, 2018
Evan JonesinInteractive Designer's CookbookJerome Bruner and GamesChef: Jerome Bruner. Ingredients: Developmental theory and scaffoldingMay 1, 2018May 1, 2018
Evan JonesRun Run Get Around I Get AroundSo I got full movement done for my character. Jackson can now walk left and right and enter a swim state going up and down with appropriate…Apr 18, 2018Apr 18, 2018
Evan JonesVisual Reward is the BestSo I know I am advancing in work because I put about 15–20 hours each week into this, how can I not be. But when you get something down and…Apr 4, 2018Apr 4, 2018
Evan JonesOccam’s Razor Cut MeUsually the best solution is the easiest. Why I decided to ignore this sound advice and slam my head against a wall for a week I do not…Mar 28, 2018Mar 28, 2018
Evan JonesSpring Break is a BreakKind of obvious, but what I originally wanted to do for spring break was work constantly. Yet as the break approached closer and closer I…Mar 14, 2018Mar 14, 2018
Evan JonesAnd Unity Said Let There Be Light…If you have a depth mapSo this week I continue my struggle of making the game look and feel exactly as I want it to be. A large part of that is giving the world a…Mar 7, 2018Mar 7, 2018
Evan JonesOut with the old in with the newI said I was done. I said I was done. But the game is never done and I never stop trying to improve. The bad part about trying to improve…Feb 28, 2018Feb 28, 2018
Evan JonesBack to basicsThis week I have been redrawing out my main area and environment that I have called the commons. I want the commons to have this empty…Feb 21, 2018Feb 21, 2018
Evan JonesPatience is Key, but This Door is Dead Bolted.I am still chipping away at the art…well not chipping for like shoveling. Pretty proud of the amount of work I did these past two weeks, I…Feb 13, 2018Feb 13, 2018