Brian DavidUI Slider in Unity: Using Coroutines and Mathf.LerpLearn to create a thruster cooldown UI slider in Unity with coroutines, Mathf.Lerp, and .RoundToInt1d ago1d ago
Brian DavidDynamic Features of Gameplay in Unity: Thrust Feature (Part 2)Learn to implement and optimize a thrust mechanic in Unity using C# scripting, enhancing gameplay with speed boosts and cooldowns3d ago3d ago
Brian DavidPower-Ups in Unity: Adding New Entities to an Existing System (Part 3)Learn to create rare power-up in Unity. Boost your game’s dynamics!Sep 1Sep 1
Brian DavidPower Ups in Unity: Adding New Entities to an Existing System (Part 2)Learn how to add Health Power-Ups in Unity using scripting techniques and game object management for immersive gameplayAug 31Aug 31
Brian DavidRefabricating Animated Sprites in Unity using GIMPLearn to recreate and animate existing sprites using GIMP, then integrate them into Unity for game development projectsAug 30Aug 30
Brian DavidPower Ups in Unity: Adding New Entities to an Existing System (Part 1)Learn how to create an ammo power-up in Unity, enhancing gameplay with refillable ammunition and UI feedbackAug 29Aug 29
Brian DavidGive Me Some Feedback: Audio and Visual Feedback in Unity (Part 2)Learn to enhance your Unity gameplay by mastering UI elements, importing fonts, and scripting dynamic text updatesAug 27Aug 27
Brian DavidGive Me Some Feedback: Audio and Visual Feedback in Unity (Part 1)Learn to add effective audio feedback in Unity games, using PlayOneShot to improve gameplay notificationsAug 26Aug 26
Brian DavidEnhancing Gameplay in Unity: Limiting Features and Restricting Player Inputlearn how to create behaviors in Unity that limit player input to improve gameplay strategy and experienceAug 26Aug 26
Brian DavidUpgrade Unity UI : Dynamic HUD Color ChangesLearn to enhance Unity game HUDs with dynamic color changes and shield durability feedback using Color.LerpAug 25Aug 25