I wrote this in April 2018. It rings just as true now as it did then.

As we rapidly approach the most consequential election of our lifetimes, it’s important to understand what’s at stake.

America can be great, but it requires real change in how we operate and in how we view our role in society.

This election will decide if that change is made.

In 476 A.D., the Roman Empire fell.

Divided into two distinct regions, it was the Western Roman Empire that imploded upon itself, the traditional Romans crumbling to the ground in a way that couldn’t have…


The greatest people in our history were polymaths. The eschewed the notion that there need to be boundaries between disciplines, that only someone who’s spent their life mastering a particular craft. Charlie Munger built his career creating what he called a “latticework of mental models.” Leonardo da Vinci and Helen Keller were brilliant across mediums, making them master generalists. Polymathy is not only good advice to us individually, but it also opens up doors to tackling our most pressing problems by learning from unconventional sources.

This way of thinking struggles to permeate our broader public discourse, and it’s a shame…


Epic Games

When Fortnite Battle Royale launched in 2017, no one was prepared for the cultural wave that was emerging not only in gaming but in the broader media landscape. From innovative monetization techniques to their use of the game’s leverage to bring cross-platform play to the forefront, Fortnite was as revolutionary of game as we’ve seen in quite some time, made by a company that is revolutionary in its own right in Epic Games. …


Photo by Sara Kurfeß on Unsplash

Twitter booted-up in 2006, branching out of fledgling podcast startup Odeo and has become a vital cog of the internet in only fourteen short years. From founder Jack Dorsey’s inaugural tweet to the doubling of the character limit in 2017, the transformative social media giant’s journey has been long and impactful for both good reasons and bad.

As the tech industry blossomed, recovering from the dot com bubble of the early 2000s, several unique companies jostled for position atop the social media tower. Facebook, launched in 2004, has exploded as the center of political campaigns and nefarious election interference, while…


Andrew Burton/New York Times

There has been a debate, as we find ourselves in the midst of a paywall revolution in media, that podcasting won’t become a subscription business, that it’s different from the music industry, and to some extent, journalism. That opinion has always been widespread, and speaks to the biggest problem in the media industry at-large.

Media is thought to be a bad business because of circumstance. When newspapers held some form of oligopoly, and without platforms like Craiglist and Facebook there to steal ad revenue, there was an entrenched revenue stream for those publications. They were competing at most with a…


One of the prime discussions of the 2020 election has been that of income inequality. Candidates from across the political spectrum have thrown their hat into the ring to address it, from Andrew Yang to Elizabeth Warren. That sentiment existed in 2016 and was the main driver of the election of Donald Trump. It’s essential to understand the scale of that problem before advancing into solutions.

Income inequality has always existed, but there was some level of stability in the 1960s, powered by strong unions, more progressive New Deal taxation, and a robust regulatory structure. This continued into the ’70s…


The tenure of Bob Iger as the CEO of The Walt Disney Company has been eventful, to say the least. His ability to build bridges has led to massive acquisitions such as Pixar, Marvel, Lucasfilm, and more recently, 21st Century Fox. He led the launch of Disney+ and opened the first Disney resort in mainland China.

If the main detractors of your legacy are the consumers tweeting #ReleaseTheAbramsCut, then it’s fair to assume you’ve done alright. …


Gaming had an interesting (and flat-out wrong) perception as a faux pas as recently as my high school days (I’m 22), and that’s changed in recent years in a big way.

To those who are OG gamers, take a bow, you win. Gaming is viewed as it should have been all along: as an art form.

There are parents of twelve-year old’s who rolled their eyes at me, and that’s fair, as their kid has probably spent the weekend punching their monitor over the Fortnite event. And I get it.

But as a gamer, there is real beauty in it…


So, this one is kind of simple.

I think companies with established brands over-complicate things.

There’s this really interesting disconnect between companies who are well-known and the customers they serve. This isn’t absolute, it isn’t always true, but there’s a trend that’s interesting.

You first have to note the fact it’s certainly different on the end of the developers or the company itself. That’s absolutely a fair point. A perfect example of this is Apple’s AirPower. People wanted it, but the engineering challenges proved too much. …


A model for a more sustainable world may lie within it already

Sustainability is nebulous. A word that is so important to the survival of humankind, but so difficult to pin down its meaning. Designing our societal systems with this in mind becomes even more difficult considering this fact. So how do we move forward? Do we lean on the intuitiveness of people to craft new solutions, or do we look to the world that we’re trying to maintain?

Studying the natural world is always a mystery. Every day seems to bring forth a discovery, a new understanding of the intricacy inherent in the systems that always seem to find an equilibrium…

Bryant Jefferson

Founder of Touchpoint. Advisor to Chalk and MrFreshAsian. Writer for the Everything Bundle. Interested in Gaming and Interactive Media.

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