Charles HendeninAR/VR Journey: Augmented & Virtual Reality MagazineI discovered the BEST VR design tool.Our studio has just come off the back of submissions for 3 major film festivals this year plus launching interactive VR applications in 2…Nov 21, 2017Nov 21, 2017
Charles HendeninValley General HospitalTo the Australasian Simulation Congress 2017 we say: thank you and see you next year!ASC was the perfect opportunity to demonstrate our new direction for healthcare simulation and training: virtual reality. If you weren’t…Sep 1, 2017Sep 1, 2017
Charles HendeninVisitor VisionAll my Unreal Engine VR GotchasUnreal engine is definitely the more beautiful-but-high-maintenance option when it comes to interactive VR development choices. Here are…Jul 28, 2017Jul 28, 2017
Charles HendeninVisitor VisionInterrogating the StrokesWhile guerrilla investigative journalism into the New York garage rock revival scene is close to my heart, this story will be about using…Jun 9, 20171Jun 9, 20171
Charles HendeninVisitor VisionHow I travel with VRHere is my setup for VR on the go. It’s nice and compact and fits in carry-on with some room to spare for a few personal items.May 17, 2017May 17, 2017
Charles HendeninVisitor VisionConsumer’s guide to choosing an engine for VR productionI’m only part-way along my journey when it comes to knowing both Unreal Engine and Unity inside out. But I’ve experienced enough to know a…Apr 12, 2017Apr 12, 2017
Charles HendeninVisitor VisionTwo great pieces of Producer-FuSoft-skills are often more mystical to us technical folk than the kracken. But a good producer can be worth ten caffeinated…Apr 6, 2017Apr 6, 2017
Charles HendenDon’t use Quaternions for roboticsQuick one here: most gamedevs know to avoid using Euler rotations for pretty much anything you don’t want to catch on fire in an ugly…Apr 5, 2017Apr 5, 2017
Charles HendeninVisitor VisionCreative Coders: Listen to the artistLately I’ve been working on the tech for two separate VR projects, one with a filmmaker and one with a sculptor. In each of these projects…Apr 4, 20171Apr 4, 20171