Estelle JianginUXYZZoom Design Critique from usability and experience perspectivesHow zoom became so popular and what they can do to become better?Jun 22, 2020Jun 22, 2020
Estelle JianginMETALS CAPSTONE — TailorEdDefine Our Target UsersAfter we interviewed some stakeholders we can reach out, we had a better understanding about our target users and the relationships…Apr 1, 2020Apr 1, 2020
Estelle JiangWhat do we know about the motion-sensing game?With the development of technology, motion controls have become a huge part of gaming in recent years whether we’re talking about…Feb 8, 2020Feb 8, 2020
Estelle JiangThe success of Overcooked makes me think about what makes a game “addictive”Jan 23, 2020Jan 23, 2020
Estelle JianginUX PlanetWhy Do I Have Passion For Conversation DesignWith the development of voice technology and the increasing usage of voice applications/assistants, such as Amazon Alexa and Google Home…Dec 29, 20192Dec 29, 20192
Estelle JiangBuilding your design case to tell storiesShowcasing rigorous design knowledgeDec 24, 2019Dec 24, 2019
Estelle JiangThe Nature of Service Design — Making the Invisible VisibleGood service design should make the “invisible” service visible.Dec 21, 2019Dec 21, 2019
Estelle JiangHand gesture recognition technology brings real hand into virtual realityRecent years, the amount of researches that have been conducted around gesture interaction and recognition can mirror the popularity of…Dec 16, 2019Dec 16, 2019