The Second Phase of CryptoPlanet has Begun (War of the Elements: StarCraft)

CryptoPlanet
4 min readOct 3, 2021

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War of the Elements: StarCraft

During the first phase, the five warring camps have undergone several epochs in Outpost. At present, the battleships have entered the warzone and guarded the five civilizations. We decided to unlock the second phase, StarCraft at a suitable time to make this interstellar war more ambitious.

In the second phase, fellow commanders will be able to obtain special NFT weapons via Blind Box draws for combat.

There are five types of weapons, respectively belonging to the five camps. Each weapon is divided into four ranks: ★, ★★, ★★★, and ★★★★. Any two lower-ranking weapons belonging to the same camp can be combined into a higher-ranking weapon. The upper limit of the combination is ★★★. Please note that ★★★★ weapons cannot be obtained via combination!

Regardless of the ranking, these weapons are consumables in the warzone and can only be used once. The weapons will only be destroyed upon completing 86400 blocks (approx. 3 days) after the cards are inserted into the card slots for the production of warzone rewards. Weapons that have not been used in the war can always be kept until they are put to use in the warzone.

Blind Box Rules:

  • According to the probability of the Blind Box draws, regardless of the ranking of the weapons, the weapons belonging to the five camps can be drawn according to the average probability. Each of the weapons can only be used to fight for the corresponding camp. However, energy weapons are applicable to all camps.
  • In the first update, Energy Weapons will still be locked but will appear in Blind Box draws in subsequent updates.
  • Average gem prices¹: The current average price of the five gems to BP.

How to Play

  • Star-rated weapons: Participate in wars and earn rewards by loading star-rated weapons.
  • Energy weapon: Redeem ★★★★ weapons of any camp via Wormhole Shop (to be launched in subsequent updates).
  • Combat Power: All weapons in the camp can be used for attacking any four of the other camps. The Combat Power of this camp will then be accumulated. The final accumulated Combat Power is equal to the total Combat Power of all weapons participating in the war.
  • Number of Enemies: The total number of attacks of a camp by the other four camps.
  • Combat Value: The Combat Power of a camp minus the number of enemies of the camp equals the Combat Value. It is possible to have a negative Combat Value.
  • Unlike the first phase, the victory or defeat in the second phase of the war is determined by the time the NFT card is inserted into the card slot. At the end of the block countdown (86400 blocks), all the weapons involved in the war will be destroyed in the warzone. Players will receive Warzone Rewards¹ based on the weapons they use in the war regardless of the camps they belong to. At the same time, the 10 commanders who draw the most blind boxes in each epoch will also receive Special Rewards¹.

Warzone Rewards¹:

Special Rewards²:

BP Allocation Plan

  • The BP spent by all players who participate in the Blind Box draws is used according to the following plan:

Others

During the initial launch of StarCraft, Combat Power and Combat Value functions have not been developed yet, hence Energy Weapons will not appear but they will be launched successively during the next update.

In the subsequent updates, Special Rewards will be further optimized where Combat Values among the camps will be included.

Official website and social media platforms:

🛸 Website: https://www.cryptoplanet.game/

🛸 Email: support@cryptoplanet.game

🛸 Twitter: @CryptoPlanet_Fi

🛸 Telegram Group: https://t.me/CryptoPlanet_Gaming

🛸 Telegram Announcement Channel: https://t.me/CryptoPlanetAnn

🛸 Discord: https://discord.gg/sFXvD36tVw

🛸 Medium: https://medium.com/@CryptoPlanet_Gaming

🛸 Instagram: https://www.instagram.com/cryptoplanetgaming/

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CryptoPlanet

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