Key learnings about innovation through a playful Paper Bike Race.

Design Factory Melbourne
3 min readOct 21, 2016

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Our student teams reflecting after the big race.

Ready. Set. Go! After ten days of working on paper bike designs, students of the year-long Stanford University ME310 Global Design Innovation program raced their cardboard creations at the Swinburne Hawthorn campus. The challenge for the students was to create a bike out of cardboard which could support a human. Built from scratch the bikes had to adhere to a tightly constrained design brief, and finally race against each other with their creations. All within 10 days!

This year’s Pokemon-themed course consisted of three tasks along the way: disassembling the bikes, picking up pokeballs and steering the bikes while blindfolded. The key was to complete these challenges and the course in the shortest amount of time. The competition challenged the dynamics of the teams, tested their engineering and origami skills, and amused the curious spectators on the sunny afternoon.

An early stage prototype of a paper bike

Not only did the challenge act as a team building exercise and a rehearsal for the upcoming race at Stanford — the race and the course were constructed following design thinking principles, prototyping and interdisciplinary team work. Following the Paper Bike Race, the students reflected some of their key learnings as the following:

  1. Test, test and test. The winning team cited their success was due to the numerous rounds of rigorous testing they put their design through. This enabled them to make a bike strong enough to survive the challenge. Testing continues as the bikes compete again soon at the international Paper Bike Race at Stanford University.
  2. Constraints often spark innovative ideas. Instead of hindering, the constraints given in the brief helped to guide the design process. A good brief has a number of constraints which challenge the designers to come up with innovative solutions.
    For example, in this project the students were allowed to use only 500gm of materials other than paper, and the design had to be disassembled and built again in the middle of the race. In response to these limitations the designs took three very different directions.
  3. Always prepare a plan B and adapt to changing situations. Great design can be reorganized and adjusted in unexpected situations.You should always have a plan B and expect the worse, as happened in this Paper Bike Race.
    One of the teams’ axels broke early in the race and they were forced to completely redesigned their bike on the fly. With quick thinking and few tweaks the bike was up and running and able to finish the course.
  4. Learn by doing. The way to master the design and innovation process is by getting your hands dirty. While you might have learned about design thinking in theory, when you actually start using the techniques and tools in practice you really start to understand them in depth. Moreover, you will learn to use tools such as laser cutters and drills, which are useful for future prototyping and projects.
An innovative steering system developed

The ME310 Design Innovation program originates from Stanford University. The task of creating these unique paper bikes kicks off the year long international, interdisciplinary project done together with team members from partner universities around the world.

Next the students will meet their international counterparts and kick off their industry projects in Aalto University, Finland, Kyoto Institute of Technology, Japan and Porto Polytechnic, Portugal.

For two year’s running the Paper Bike challenge has been supported through our design collaboration with Xanita. In order to make swift and robust paper vehicles that will compete at an international level the teams have found Xanita board to be the best paper based product with the best mechanical properties. Not only is it lightweight and strong it’s made entirely from post-consumer recycled kraft paper and is non-toxic. Big thanks to Xanita Inside for giving the Design Factory teams “The Edge” in this paper engineering challenge!

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Design Factory Melbourne

Design Factory Melbourne (DFM) brings together students, researchers and industry partners to solve complex problems and generate innovative solutions.