Dan RutainBecoming Human: Artificial Intelligence MagazineGenerating neural speech synthesis voice acting using xVASynthAI based voice acting generation in games — Companion post for technical details of xVASynth v1.0 release.Jan 11, 2021Jan 11, 2021
Dan RutaHow to build your own PC bias lightingHow to use a LIFX bulb, and a small python script to get bias lighting on the (relatively) cheap.Apr 22, 2020Apr 22, 2020
Dan RutainWe’ve moved to freeCodeCamp.org/newsHow you can use AI, AR, and WebGL shaders to assist the visually impairedToday, about 4% of the world’s population is visually impaired. Tasks like simple navigation across a room, or walking down a street pose…Aug 27, 20181Aug 27, 20181
Dan RutainWe’ve moved to freeCodeCamp.org/newsData compression using imagesBeating gzip with a compression algorithm based on WebP or PNG imagesMar 14, 20187Mar 14, 20187
Dan RutainWe’ve moved to freeCodeCamp.org/newsHow to use WebGL shaders in WebAssemblySetting up shaders to work in a WebAssembly projectDec 28, 20172Dec 28, 20172
Dan RutainStatuscodeSetting up the ultimate WebAssembly (C++) workflowTask runners, unit testing with mocks, code coverage, CI, all for both JavaScript and C++, staying Windows friendlyOct 13, 20171Oct 13, 20171
Dan RutainBecoming Human: Artificial Intelligence MagazinePassing and returning WebAssembly array parametersImplementing an easier way to pass array parameters in WebAssemblySep 28, 20172Sep 28, 20172