Five tech predictions for 2016
Kevin Rose
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My initial knee-jerk reaction was to disagree with your bold “VR will turn out to be a dud” sub heading.
>> At some point (years out) the right mixture of power, size, price, and reality technology will combine into a device that will see mass adoption (likely first in AR not VR)
But then I gave it some thought, and it came to me.
The biggest shortcomings are:
- lack of bigger field of view in VR headsets
- lack of quality/resolution of rendered environments.
Meanwhile a good AR headset / glasses will
- Have the largest fov.
- Use the real world as an environment to overlay “virtual/agumented” entities
This of-course, a̶s̶s̶u̶m̶i̶n̶g when Hololens like AR glasses offer wider screen overlays.