Modeling Landscape & ArchitectureAnıl İşbilir talked about his spectacular environment art created with WorldMachine, Substance Designer, and UE4.Aug 19, 20181Aug 19, 20181
High-Quality Environments From Start to FinishGlenn Donaldson showed in great detail how great 3d spaces are being made, covering modeling, low poly versions, texturing, baking, and…Aug 18, 2018Aug 18, 2018
Capturing the Essence of Syberia in 3D ArtCheck out Igor Kulkov talking about some of the cool things he did with the Syberia fan art. What an amazing intricate work!Aug 16, 20181Aug 16, 20181
Simplicity and Effectiveness: Scans, Trims, ModulesWe’ve talked with Wiktor Öhman about the little things and details, which help him to create outstanding 3d environments in UE4.Aug 14, 2018Aug 14, 2018
Creating 19th-Century Setting with UE4Check out Grigoriy Karmatskiy talk about the amazing things he learned about the production of game environments during Clinton Crumpler’s…Aug 12, 2018Aug 12, 2018
The Art of Game World MapsNathan Cheever detailed his approach to the creation and planning of video game worlds.Aug 11, 20183Aug 11, 20183
Small Italian Town Atmosphere Captured in UE4Chuang Ma made a short review of his marvelous Italian scene created with UE4. With this project, he became one of the NVIDIA Edge Program…Aug 9, 2018Aug 9, 2018
Sculpting Brigitte in ZBrushKarina Bastos talked about re-creating Brigitte from Overwatch in ZBrush. Get in there!Aug 7, 2018Aug 7, 2018
Building Orcish Forge in UE4Catherine Zinovieva talked about her Orcish Forge inspired by World of Warcraft which was created with the help of UE4, Substance, Maya…Aug 5, 20181Aug 5, 20181
Tips on Environment ProductionKenan Wilsher did a little breakdown of his environment projects, where he tried to mimic the atmosphere of some famous games.Aug 4, 20181Aug 4, 20181