Announcing Project Atlas — A vision for a cloud-native gaming future

By Ken Moss, Chief Technology Officer at Electronic Arts

I think I have the best job in the world. Growing up, I spent my spare time and spare change at my neighborhood arcade. That’s also where I found a great group of friends. At 13, I programmed my first video game. At 15, I sold my first game on a cassette tape on a Commodore 64. Four years ago, I joined Electronic Arts as the CTO, and two years ago, I took over leadership of our Frostbite engine. My job is to create the technology that powers the games that…