A collected list of every time single-player gaming has died

Death of single-player, right here.

10/18/58: Tennis for Two, the first digital video game ever made, only supports two-player. Single-player gaming dies.

1962: Spacewar! was released, and is the first video game to actually gain something resembling popularity. Still two-player. Single-player gaming dies.

09/72: The first ever video game console, the Magnavox Odyssey, is released. Games are still basically two-player only. Single-player gaming dies.

11/72: Pong is released, turning video games from some weird nerd curio into a proper mainstream phenomenon. Still two-player, single-player gaming dies.

1974: Speed Race is released, the earliest example of a single player video game I could find online. Single-player gaming is born. Single-player gaming dies.

9/11/77: The Atari 2600 is released, with a launch lineup that’s a healthy mix of single-player and multiplayer games. Single-player gaming dies.

1978: Fire Truck, the first ever Co-Op game, is released. Single-player gaming dies.

06/78: Space Invaders is released, codifying the shoot ’em up genre and making all of the money. Single-player gaming lives. (but it dies anyway)

1/01/79: Atari developers go “Hey, fuck you guys for screwing over developers” and found Activision, the first ever third-party console publisher. Single-player gaming dies.

06/09/81: Some guy called Shigeru Miyamoto makes a game called Donkey Kong for a card company. Single-player gaming dies.

05/27/82: EA is founded. Single-player gaming dies.

12/82: E.T. for the Atari 2600 is released, and acts as a cataclyst for the 1983 video game crash. Single-player gaming dies. (Also, american gaming in general)

07/15/83: Nintendo sells the NES by packing it with a cool-looking but shitty robot toy. American gaming is saved. Single-player gaming dies.

06/06/84: A guy in Russia makes a puzzle game involving falling blocks called Tetris. The significance of this will be important later on, but suffice to say, single-player gaming doesn’t fare well.

08/86: Bubble Bobble straight up gives a bad ending when you play through it solo. Single-player gaming dies.

07/10/87: MIDI Maze is released, supporting networking for up to 16 players and introducing deathmatch multiplayer. Single-player gaming dies.

04/21/89: The Game Boy is released, and came with a port of Tetris. Gaming is now exposed to filthy casuals. The Game Boy port even adds a 2-player link cable mode. Single-player gaming dies.

09/28/90: Mega Man 3 has a glitch where using the second controller port enables superjumping and slowdown. Clearly an intentional design choice to force everyone into multiplayer. Single-player gaming dies.

11/90: Double Dragon III lets players insert money to gain items, foreshadowing micro-transactions and lootboxes. Single-player gaming dies.

02/06/91: Street Fighter II is released, notable for being the first actual good fighting game. Fighting games also notable for being a primarily multiplayer focused genre. Single-player gaming dies.

04/27/92: Kirby’s Dream Land is released, a game specifically designed so that first-time gamers could beat it. Games officially are dumbed down for casuals. Single-player gaming dies.

05/02/92: Wolfenstein 3D is released, codifying the First-Person shooter genre. Although it’s only a single-player game, the genre would soon become associated with multiplayer. Single-player gaming dies.

08/27/92: Super Mario Kart forces a split-screen view, even in single-player. Single-player gaming dies.

09/08/92: Mortal Kombat is released, pushing video game violence to never before seen heights. Single-player consists of horribly unfair AI battles. Single-player gaming dies.

11/21/92: Sonic The Hedgehog 2 adds a competent split-screen race mode when the last game was single-player only. Single-player gaming dies.

05/93: Bubsy: Close Encounters of the Furred Kind is overhyped and turns out to be a hot trash fire. Single-player gaming dies.

12/10/93: Doom is released, turning the FPS genre into the hallmark of gaming it is today and containing a famous multiplayer mode that was also near impossible to actually set up back in the day. Single-player gaming dies.

09/30/94: Doom II is basically just a glorified expansion pack to the first game. Single-player gaming dies.

06/22/96: Quake is released, popularising and defining online multiplayer. Campaign is pretty decent, but it’s also kind of an unfocused mess. Single-player gaming dies.

08/25/97: Goldeneye 007 is released and quickly becomes beloved for its split-screen multiplayer. Single-player gaming dies.

10/21/97: Grand Theft Auto is released, shocking everyone with how it lets you murder innocents and be rewarded for it. Game happens to include a multiplayer component. Single-player gaming dies.

11/20/98: Half-Life comes with a superb, game changer of a campaign and a multiplayer mode whose modding capabilities will change the genre in its own right. Single-player gaming dies.

11/27/98: The Dreamcast releases as the first ever console with online capabilities. Single-player gaming dies.

11/30/98: Starseige: Tribes releases with no real single-player component to speak of. Single-player gaming dies.

11/30/99: Unreal Tournament releases with a single-player mode that basically consists of multiplayer bot matches. Single-player gaming dies.

12/02/99: Quake III: Arena releases with a single-player mode that basically consists of multiplayer bot matches. Single-player gaming dies.

11/09/00: Counter Strike is released, setting the bar for competitive eSports. Single-player gaming dies.

07/01: Online multiplayer is released for the PS2 in Japan. Single-player gaming dies.

11/15/01: The original Xbox is released, and with it, Halo: Combat Evolved. Halo quickly becomes a staple of LAN parties, defining online console multiplayer despite not actually having online. Single-player gaming dies.

05/12/02: Final Fantasy XI is released, and is a full-blown online MMO in the formerly single-player series. Single-player gaming dies.

08/27/02: SOCOM is released for the PS2 with a pretty shitty single-player campaign but an extensive, popular online component. Single-player gaming dies.

11/15/02: Xbox Live is unleashed, changing console multiplayer forever. Single-player gaming dies.

10/26/04: Grand Theft Auto: San Andreas includes a multiplayer mode, despite previously being a single-player game. Single-player gaming dies.

11/09/04: Halo 2 changes online multiplayer forever, introducing matchmaking and just about every feature that people come to expect in modern online games. Campaign ends with a disappointing ending due to a very difficult development period. Single-player gaming dies.

11/23/04: World of Warcraft is released, changing the MMO genre forever and causing devs everywhere to try and make the “WoW killer”, all pretty much failing. Single-player gaming dies.

11/25/05: The Xbox 360 is released, a revolutionary console that is arguably the first real console to be built from the ground up with online features in mind. Single-player gaming dies.

11/26/05: Your Xbox 360 dies.

11/07/06: Gears of War is released, a co-op third person shooter with extremely popular competitive online that outpaces Halo to become the Xbox’s biggest franchise. Single-player gaming dies.

11/11/06 The PS3 has a disastrous launch, thanks to a poor launch line up and general lack of games. Also arguably the second console to be built from the ground up with online features in mind. Single-player gaming dies.

11/19/06: The Wii has a fantastic launch, thanks to debuting with Wii Sports as a pack-in. Wii appeals to casual gamers, ruining video games forever. Single-player gaming dies.

08/28/07: Warhawk becomes the first game to be released both digitally and physically at the same time. Game releases with no real single-player component to speak of. Single-player gaming dies.

11/05/07: Call of Duty 4: Modern Warfare has a campaign that’s great, but also approximately five hours long with the real meat of the game being focused on the multiplayer. Single-player gaming dies.

04/29/08: Grand Theft Auto IV includes a multiplayer mode, despite previously being a single-player game. Single-player gaming dies.

06/27/08: For some bizarre fucking reason, Nintendo releases Super Smash Bros Brawl in the EU 5 months after the UK. The game’s in English anyway I just don’t understand why it took this long I mean goddamn. My patience dies.

03/05/09: Resident Evil 5 turns the horror action series into a co-op shooter. Single-player gaming dies.

05/18/10: Red Dead Redemption includes a multiplayer mode, despite GTA previously being a single-player game. Single-player gaming dies.

02/09/10: Bioshock 2 contains a pointless tacked on multiplayer mode nobody plays. Single-player gaming dies.

04/06/10: Activision devs go “Hey, fuck you for screwing over developers” and found Respawn Entertainment. Single-player gaming dies.

11/16/10: Assassin’s Creed Brotherhood contains a surprisingly decent multiplayer mode nobody plays. Single-player gaming dies.

01/25/11: Dead Space 2 contains a pointless tacked on multiplayer mode nobody plays. Single-player gaming dies.

04/20/11: PSN goes down for about a month because of hackers. Multiplayer gaming dies.

12/20/11: The beloved Knights of the Old Republic series is turned into an MMO. Single-player gaming dies.

03/06/12: Mass Effect 3 includes a surprisingly decent multiplayer mode nobody plays. Campaign ends with a disappointing ending due to a very difficult development period. Single-player gaming dies.

05/15/12: Diablo III forces an online connection, even in single-player. Single-player gaming dies.

02/05/13: Dead Space 3 turns the horror action series into a co-op shooter. Single-player gaming dies.

03/05/13: Sim City forces an online connection, even in single-player. Single-player gaming dies.

09/17/13: Grand Theft Auto V comes with a multiplayer mode, despite previously being a single-player game. Single-player gaming dies.

10/25/13: Batman: Arkham Origins contains a pointless tacked on multiplayer mode nobody plays. Single-player gaming dies.

03/11/14: Titanfall releases with no real single-player component to speak of. Single-player gaming dies.

09/13/14: Super Smash Bros for. is released with a relatively underwhelming assortment of single-player modes. Single-player gaming dies.

05/19/15: The Witcher III: Wild Hunt is released, saving single-player gaming forever. Single-player gaming dies.

09/27/15: Halo 5: Guardians has a campaign is a bit naff. Single-player gaming dies.

05/24/16: Overwatch releases with a single-player mode that basically consists of multiplayer bot matches. Single-player gaming dies.

08/09/16: No Man’s Sky is released. It’s overhyped and turns out to be a hot trash fire. Single-player gaming dies.

10/28/16: After backlash from the first game lacking it, Titanfall 2 includes a single player campaign that receives critical acclaim. Due to poor release scheduling, the game bombs. Single-player gaming dies.

03/17: PlayerUnknown’s BattleGrounds is released, fully popularising the battle royale genre. Single-player gaming dies.

09/26/17: Fortnite Battle Royale is released, taking focus away from the game’s PvE mode. Single-player gaming dies.

11/28/17: EA says that linear single-player games are less popular than they used to be. People warp this into EA saying single-player games are dead. Single-player gaming dies.

04/20/18: God of War is released to thunderous critical acclaim and fantastic sales. Single-player gaming dies.

09/07/18: Spider-Man is released to thunderous critical acclaim and even better sales. Single-player gaming dies.

05/30/18: Fallout 76, a weird online-only game in the Fallout franchise, is announced. Single-player gaming dies.

10/12/18: Call of Duty: Black Ops IIII is released with no real single-player component to speak of. Single-player gaming dies.

10/26/18: Red Dead Redemption II comes with a multiplayer mode despite previously being a single-player game. Single-player gaming dies.

11/07/18: I spend most of my day writing an extremely long shitpost about how single-player gaming has been “dying” since the get-go, with the implication that it’ll be fine. I die. ​

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