EyasServer EnvironmentsWhen maintaining large software systems, you will likely have multiple environments with names like Prod, Staging, Dev, Eval, UAT, Daily…·11 min read·Feb 6, 2023----
EyasUsing Animations in UnityIn solo game development, you can’t just stick to your strong suit. If you’re a Software Engineer trying out solo game development, being a…·8 min read·Feb 4, 2023----
EyasTranslating your Development Toolkit to UnityWhether you’re a backend, UI, web, or full-stack developer, much of the Software Development toolkit looks similar. Even when the exact…·6 min read·Feb 1, 2023----
EyasAudio in UnityLet’s talk about all the ways you can play and manage audio in your game. Audio makes an interesting topic; it’s relatively easy to get…·9 min read·Oct 16, 2022----
EyasRendering Essentials in Unity, for Software EngineersWhile most Software Engineers interested in game development will be most excited about the programming aspect of making a game, you’ll…·10 min read·Aug 1, 2022----
EyasUnderstanding Unity Engine ObjectsWe already discussed Game Objects and Components as two of the fundamental building blocks of the Unity Engine. Today, we’ll discuss their…·7 min read·Jul 20, 2022--1--1
EyasWriting a React Table of Contents ComponentLast year, I wrote about migrating this blog to Next.js. It ended up being a huge post, so I wrote a<TOC> React component to make it more…·6 min read·Mar 11, 2022----
EyasData-Oriented ArchitectureThere’s a little-known pattern in software architecture that deserves more attention. Data-Oriented Architecture was first described by…·11 min read·Jan 2, 2022--3--3
EyasA Brief Tour of the Unity EditorThose picking up Unity will likely have a lot of questions about the Unity Editor. How do I navigate it? What is a good development…·8 min read·Aug 11, 2021----
EyasinBlank PageAchievement Is DiscontinuousReflections on the long, windy road to progress.·5 min read·Feb 27, 2021----