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Feb 5

Unity Tutorial — Rim Light shader

Hey! In this tutorial, I’ll show you how to implement a Rim Light shader. This technique consists in calculating the dot product of object’s normals and the view direction to put light around the edges of an object. It can be used to create damage effects, for example. Rim light shader Let’s get…

Shaders

3 min read

Unity Tutorial — Rim Light shader
Unity Tutorial — Rim Light shader

Jan 26

Unity Tutorial — Toon Shade in Shader Graph

Hey! Today I’m going to show how to create a simple Toon Shade with Shade Graph. In short, Shader Graph is a node based tool to implement shaders available in Unity URP and HDRP projects. This tutorial is for people how already has some Shader Graph knowledge, so I won’t…

Made With Unity

4 min read

Unity Tutorial — Toon Shade in Shader Graph
Unity Tutorial — Toon Shade in Shader Graph

Jan 22

Unity Tutorial — Toon Shade in HLSL

Hey! In this tutorial I’m going to show a way to implement Toon Shade using textures to define the light influence. But first, what is Toon Shade? In a short explanation, Toon Shade, or Cel Shading, is a technique used to make 3D models get some cartoonish look, using hard…

Shaders

4 min read

Unity Tutorial — Toon Shade in HLSL
Unity Tutorial — Toon Shade in HLSL
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