Lunacid is Old School to a T…

…And To a Fault

Josh Bycer
4 min readDec 2, 2023

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Lunacid is the latest game from Kira who has made a name for themselves with a very unique mix of games and styles. Their previous one, Lost in Vivo, was a love letter to the PS2 era of horror with one of the most disturbing games of that year. They’re now back with Lunacid that moves on to the style of King’s Field, with a first-person action RPG that is both a modern take on the design, but still very old school in its implementation.

Down we Go

The story is that a mysterious beast appeared one day that has corrupted the world with a poisonous fog. The remaining humans live in the few livable areas left and throw their dead and criminals into a mysterious well. You find yourself the latest victim and are now left to wander the massive underground world to get out.

Before we go on, it’s important to state the obvious, this is not a soulslike — death simply means you die and you will have to reload your save. The gameplay itself is built on the same kind of locational based damage and charge attacks of King’s Field. Every weapon has different stats and charge time that you must hold to do full damage with it. Spells are cast by equipping rings and come in all varieties of attack and utility.

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Josh Bycer

Josh Bycer is the owner of Game-Wisdom and specializes in examining the art and science of games. He has over seven years of experience discussing game design.