PinnedJosh BycerThe Concerns of Covering Gacha GamesAmazing Gameplay, but at a lot of costJul 25Jul 25
PinnedJosh BycerinSUPERJUMPCelebrating the Rise of Indie DevelopmentHow the 2010s became the decade for indie developersApr 25, 20213Apr 25, 20213
Josh BycerWhat Everyone Gets Wrong About Live Service DesignWhy Mobile Games Make the Live Service MoneyAug 305Aug 305
Josh BycerZenless Zone Zero Shows the Limits of Mobile Action GamesZeroing Out on Gameplay, But not on MonetizationJul 18Jul 18
Josh BycerWhat Makes the “Survival” of Survival HorrorThe Silent Hill 2 remake was in the news following the Sony state of play, and while people are either gushing over details about the…Jul 16Jul 16
Josh BycerThe Trouble of Tunnel Vision Gamers and DevelopersNot Seeing the Forest for the GamesJul 18Jul 18