First-Person Shooters: Ready, aim, play everywhere!
The Rising Trend of First-Person Shooters
Boom! The rise of First-Person Shooter (FPS) games over the last few years has been a sight for sore bloodshot geek-eyes. New generations of grommet gamers are becoming familiar with First-Person-Shooters, often at the expense of Pops, opening a full can of whup-*$% on him in the process.
As a genre, First-Person Shooters have proliferated through the gaming world like weapons of mass destruction.Within the category of First-Person Shooters, multiple sub-genres of games have sprung up around different playing styles, ranging from realistic military adventures such as Call of Duty and Counterstrike to mythic science fiction-style games like Titanfall and Destiny.
With the spread of FPS games, the field is wide open for gamers and the popularity of the genre has elevated the quality to a new level. It was only a matter of time before the trend of FPS and MLG games caught on! Let’s take a look through our scope-sight and draw a bead on some of the more notorious FPS games and gear over time.
Major League Gaming — Top 5: Best plays from the Grand Finals at Anaheim.
FPS Training Ground: A Darkened Room
Arcade fever has remained in full swing ever since it swaggered on the scene in the late 1970s (unlike Disco Fever). People have always been attracted to these social gaming centers in dimly lit rooms, like teenage-zombie moths to a glowing screen.
Arcade venues didn’t have to be especially fancy or techie back then, and the same is true today. In fact, often it’s quite the opposite: arcades can be in pizza parlors, bowling alleys, skating rinks, you name it. It doesn’t matter. See, gamers are looking at the game, not the room! Basically, as long as a room has power, it can become an arcade. (Of course, air conditioning is a definite plus.) And back in the day, if you had a roll of quarters, then you were good to go!
Over time, the concept of the arcade has evolved from a communal type of place to a communal style of gaming console.
Staple Gaming Systems
Early First-Person Shooter Games
September 1977 marked the dawning of the age of Atari, as the Atari 2600 ushered in the era of Staple Gaming Systems. This unit was a landmark event that changed the gaming world as we then knew it. Soon, futuristic 8-bit flashing lights and R2D2-sounding beeps started to invade family living rooms across the country. New console systems pushed developers to think outside the game-box to find more innovative ways of offering unique game-playing experiences.
The first types of First-Person Shooter games (before the term came into widespread use) used vector graphics, which offered users a 3D simulation feel. The roots of the FPS genre go back as early as 1973, with Maze War.
The very first 3D multiplayer game, Spasim (short for Space Simulation), launched in 1974. Spasim creator Jim Bowery has since offered a $500 reward to anyone who could document an earlier example of a multiplayer 3D virtual reality game!
As technology caught up, eventually this style of game caught on and achieved mass popularity.
According to the Wikipedia entry, Wolfenstein 3D is credited with creating the First-Person Shooter genre proper in 1992 and “the basic archetype upon which subsequent titles were based.”
FPS games today offer a different-player perspective, which was revolutionary at the time it was introduced and helped boost the reputation of the games in general, which spread across the globe.
Gunplay Goes Big With Multiplayer
Battlefield Hardline and the Future of FPS
With multiplayer games, every trigger-happy first-person shooter could get in on the action with guns blazing.
Advances in graphics and faster processing power turned 3D gaming into a more immersive, believable experience. In addition, the ability of networking online provides players with exciting and fresh opportunities to compete with one another through virtual gaming communities.
The First-Person Shooter genre has come a lot way from its origins in vector 3D gaming. Part of the success has come from incorporating innovations introduced by other genres. It’s now possible for FPS games to take advantage of features such as:
- Cooperative play
- Character progression systems
- Unlockable weaponry
- Additional game-play modes
These features also complement social networking, voice chat, and others that made First-Person Shooters very dynamic.
Today, there First-Person Shooter games can involve giant battles and superb on-foot movement innovations that illustrate the technological advances of the genre.
Modern First-Person Shooter games represent both a collaboration of various leading technologies and an evolution of early pioneering ideas.
No doubt we can expect many more technological conquests from this genre, with games developed for all types players.
Originally published at www.gamingwithpops.com.