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Design, Research, Engineering. Making stuff at MTA and Good Eye. Made stuff for Marine Snow, PlayVS, Grindr, Patreon and Pivotal Labs and a few more.
Digital product designer and muralist
Product Design Lead at Transmax, where I advocate user needs to create a positive end-to-end experience that will empower and delight users.
Now Seam, formerly Moss.
Designer. Art Director. Idiot savant.
Product Management & Design
Unreliable narrator
Product designer & organiser of Product of BNE community.
Jessica Crabb
Sophia Mary Mac
User Defenders Publication
UX Collective
Jeya Karthika
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