‘Destiny 2' Gameplay Trailer Breakdown: Polarizing But Promising

The original Destiny was a game that had a lot of potential, but in the end, fell victim to a hype train that forgot to deliver on its promises. While gamers may have put upwards of 700 days of playtime into Destiny — and yes, that’s one player — it was largely considered a mild disappointment.

Three years later, its big brother, Destiny 2, is here to shut us all up and try to give us what its predecessor didn’t.

… and it’s going to do so in a big, graphically beautiful way.

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But is it enough to not be considered Destiny 1.5?

Many don’t think so.

ANGER!

Front and center to Destiny 2’s reveal are the three new character subclasses:

The Warlock’s Dawnblade

ZAP!

The Titan’s Sentinel

Marvel lawyers, go!

And the Hunter’s Arcstrider

TMNT lawyers, go?

Sure, for a sequel there could have been more added in terms of characters, but wouldn’t we rather have a few things done right than a multitude of things done haphazardly?

Along with three new characters, Destiny 2 will also feature slots for Kinetic, Energy, and Power weapons and a quartet new celestial bodies to explore — Saturn’s largest moon, Titan; Jupiter’s moon, Io; Earth; and Nessus. While additions are always nice to see, there’s still the question of whether or not it’s enough for a full-blown sequel, and many in the Destiny community are still not convinced.

When all else fails, dazzle them with sweet gunplay.

Especially not when the game also brings limitations like dropping the Crucible’s player count to 4v4 only.

Maybe a little late to the game — pardon the pun—but a nice feature nonetheless is the addition of in-game clan support, complete with customizable banners, in-game rosters, and a shared reward system that even the runt of the group benefits from.

This is the runt you’ll be carrying…

Clans aren’t for everybody, but Bungie ensured everyone would benefit from them with Guided Games, a system that allows solo players to latch onto Clans through harder Raids and Trials.

Don’t expect this warm a welcome every time…

To close this out on a high note, let’s not forget that players no longer have to endure the miserable load times of yore in order to launch activities. Forget going to orbit and simply decide what you want to do from within the world, whether it’s a treasure hunt or the newly added dungeon-like “Lost Sectors.”

The Destiny 2 reveal may have been underwhelming to some, but it may still be too early to tell since a lot could change from now till September.

More details on ‘Destiny 2’ to come, once this loading screen finishes…

Mark LoProto is a horror-loving gaming enthusiast who also has a soft spot for Ghostbusters, bubble wrap, and kittens. Look for his work here, here, and here.