Matthew HalesLooking Back, Did the “Year of VR” Deliver?After decades of false-starts, is VR finally here to stay?Jan 4, 2017Jan 4, 2017
Matthew HalesWhere Does Room-Scale VR Fit In?The long-awaited delivery of HTC’s Vive virtual reality headsets to those who pre-ordered their units back in February is now well…May 26, 20161May 26, 20161
Matthew HalesHands in VR: The Implications of GraspFor those buying their first high-end six-degree-of-freedom VR headset, hand controllers will most likely be part of that purchase. Oculus…Apr 11, 2016Apr 11, 2016
Matthew HalesA Cabinet of Curiosities: VR Peripherals at GDC 2016Iwill be heading to San Francisco next week to attend the annual Game Developer’s Conference (GDC), and their newly-differentiated Virtual…Mar 12, 2016Mar 12, 2016
Matthew HalesKeeping it Canny — Asset Preparation for Virtual RealityThe gaming industry is at the beginning of a transition to VR that is already prompting some deep re-thinking of the very fundamentals of…Mar 9, 20164Mar 9, 20164