Virtual Reality (VR) Market Ecosystem Map
Chris McCann

Great list Chris. You might want to include a tile for distribution channels like Steam, Oculus Share, WEARVR, Google Play, etc. These play a critical role in how VR content is surfaced and monetized, and are especially important for the more experimental independent VR work that’s really serving as the crucible of innovation at a time when the book on VR is being written by the day.

One clap, two clap, three clap, forty?

By clapping more or less, you can signal to us which stories really stand out.