Thanks for your comment and nice article you’ve written regarding what learners like and dislike. We believe that #Gamification 1.0 is not going to suit the current needs anymore and a more advanced platform is needed that uses #data science and #neuroscience to help inform the reiteration of design. We are thinking about to call it #Gamification 3.0 :)
Completely agree with these article. #Gamification is starting to become a staple in learning management systems. The act of learning through gaming is an extremely intellectual concept. It’s just hard to decipher what these learners want and what they dislike.
Oregon Trail. Gizmos & Gadgets. Lemonade Stand. Number Munchers. If any of those titles rings a bell, it probably brings you back to your schoool time when technology and gaming came together to make learning fun.