PinnedPaweł DurczokinBootcampThe art of estimating product design work — a crash courseThere are many soft skills a designer should possess — communication, teamwork, problem-solving, empathy, and sleeping in an office chair…Sep 19, 2023Sep 19, 2023
PinnedPaweł DurczokThe Final Fantasy XVI interface — a Cabinet of CuriositiesIn the realm of digital product design video games occupy a unique position in which the UI, in most cases, is not the primary layer of…Sep 11, 2023Sep 11, 2023
Paweł DurczokinBootcamp7 cardinal sins of the tech industryIn the past several years I’ve seen a change of attitudes and philosophies in the tech industry. Many of those changes are not for the…Sep 4Sep 4
Paweł DurczokThe killing of XboxOr on how Microsoft is engaged in the worst process of brand self-sabotage in years.May 151May 151
Paweł DurczokinBootcampHostages of product designAre we moving away from user-centric design and is quantitative data our horse blinders? How business-centric design dehumanises success.Nov 9, 2023Nov 9, 2023
Paweł DurczokInsomniac’s Spider-Man 2 and the death of nuance in video games storytellingInsomniac’s Spider-Man 2 doesn’t seem to respect audience’s intelligence and forgoes nuance for blunt-force traumaNov 2, 2023Nov 2, 2023
Paweł DurczokinBootcampCategorizing Errors — and how to handle themError handling is one of the most important aspects of any digital product because anything that severs the interaction between the user…Oct 19, 2023Oct 19, 2023
Paweł DurczokinBootcampMy five failures as a lead designer that I hope never to repeat…… and the five rules I follow that those failures resulted in.Sep 26, 2023Sep 26, 2023