Ian McCamantFreedom and Consequence: The Importance of Narrative in Choice-Driven GamesEven the briefest glance away from the slew of glorified rail-shooters that comprise the contemporary catalog of modern, triple-A actioners…Mar 3, 2016Mar 3, 2016
Ian McCamantFound Footage: The Potential for Epistolary Narrative in GamesHow do you present a living, breathing universe? This question confronts all sorts of storytellers to some extent, but perhaps never so…Feb 29, 2016Feb 29, 2016