Jake MitchellinTowards Data ScienceSimulating the Card Game ‘War’A coding story about a simple game with an infinite twistJan 24, 20231Jan 24, 20231
Jake MitchellinTowards Data ScienceA Data-Driven Tactics Simulation for MonopolyA visual guide on dominating your next Monopoly game using thousands of MATLAB simulations.Jan 9, 2023Jan 9, 2023
Jake MitchellinCodeXSimulating the Card Game “BS” to Find the Optimal SetupI used MATLAB to simulate the card game “BS” over 1,000 times — here's what I found:Jan 3, 2023Jan 3, 2023
Jake MitchellinTowards Data ScienceI Used Queuing Theory to Simulate Disney’s New Virtual Line SystemA minute-by-minute population simulation comparing the new virtual queues to the classic fastpass systemApr 7, 20221Apr 7, 20221
Jake MitchellinTop Level SportsThe 256-Team MEGA March Madness Bracket SimulationSimulating every possession of a 256-team March Madness tournament using offensive statistics and MATLAB.Mar 10, 2022Mar 10, 2022
Jake MitchellinTowards Data ScienceSimulating the NBA: 2021–22 Season ResultsI used Monte-Carlo methods to simulate all 1,230 games plus the postseason. How many wins will your team get?Oct 1, 20211Oct 1, 20211
Jake MitchellinTowards Data ScienceSimulating Mancala: What Happens When I Push This Game to its Limits?Using MATLAB, I simulated 100,000 Mancala games to see what would happen. Here are the results:Sep 23, 20211Sep 23, 20211
Jake MitchellinTowards Data ScienceThe Surprisingly Interesting Mathematics within Chutes and LaddersI wrote a MATLAB program that simulates 100,000 Chutes and Ladders games. Here are the results.Sep 11, 20211Sep 11, 20211
Jake MitchellinTowards Data ScienceApplying Machine Learning to Tic-Tac-ToeI created a program that learns how to play tic tac toe over a period of simulationsSep 4, 2021Sep 4, 2021
Jake MitchellinTowards Data ScienceSimulating Monopoly: Finding the Best Properties Using MATLABI simulated 10 million Monopoly turns using MATLAB to find the best propertiesAug 28, 20216Aug 28, 20216