James ArndtJoin me on YouTube as I work on the art for my indie game, “The Answer Is Never!”Dec 10, 2023Dec 10, 2023
James ArndtThe Answer is Never! Website BannI’ve been going since 6:30 am putting together the different visual elements for the website’s banner. I found myself gathering various 3D…Nov 27, 2023Nov 27, 2023
James ArndtGuardians of Subterrania — Development Log #3Join me behind-the-scenes as I dive into the making of my upcoming indie game, Guardians of Subterrania. Don’t miss this peek at the…Sep 26, 2023Sep 26, 2023
James ArndtMain Menu Proof of Concept — Guardians Of SubterraniaHere is a first-pass complete look at the main menu screen for Guardians Of Subterrania. While this is a 2D proof of concept, the final…Sep 25, 2023Sep 25, 2023
James ArndtGuardians of Subterrania LivestreamIt’s Sunday and I’m streaming the development of Guardians of Subterrania. I’ll be working through a few Midjourney concepts and the main…Sep 24, 2023Sep 24, 2023
James ArndtGuardians of Subterrania — Development Update #2 (Atari VCS Input and Rewired)Follow progress on Discord — https://discord.gg/fAewhxmpmHAug 20, 2023Aug 20, 2023
James ArndtGame Development Update #1In this update, I talk about my current focus, which revolves around the game’s Game Design Document, the core pillars of the game and the…Aug 5, 2023Aug 5, 2023
James ArndtWebsite UpdateI’ve continued working on the website today. Updated the CSS and HTML for a better responsive layout on lower resolution devices i.e…Jul 16, 2023Jul 16, 2023
James ArndtCharacter modeling updateI’m currently using 3ds Max for basic mesh authoring. After this the character will go into Maya for rigging and animation. This is one of…Jul 15, 2023Jul 15, 2023
James ArndtGuardians of Subterrania — Logo Design IterationThis is a first look at the initial iteration for the logo for Guardians of Subterrania. There are variants being produced this week that…Jul 13, 2023Jul 13, 2023