Interactive Cinema: Are Video Games Encroaching the Realm of Films?

Lewis Kaler
3 min readAug 6, 2023

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Over the past few decades, video games have undergone an unprecedented evolution, edging closer to the realm traditionally occupied by cinema. As games have advanced in terms of graphical fidelity, narrative sophistication, and gameplay mechanics, they’ve blurred the line between interactive and traditional storytelling. Despite this, both film and video games hold onto their unique identities, offering different avenues for audience engagement.

Once stereotyped as a hobby causing antisocial tendencies and potential negative psychological effects, video games have emerged from the shadows to take center stage. Academics, critics, and fans alike now recognize the importance of this dynamic form of media. Notably, games bring forth an element of audience interaction, arguably more immersive than passive viewing, which can’t be matched by conventional film.

Rockstar Games serves as a trailblazer in this shift. The journey hasn’t been smooth, with the company weathering numerous controversies and lawsuits tied to the violent themes in their games. Nevertheless, the company’s dogged persistence and commitment to delivering richly immersive gaming experiences have been a beacon to the gaming industry, illustrating the potential video games hold as a storytelling medium.

Their games, ‘Grand Theft Auto V’ and ‘Red Dead Redemption 2', encapsulate this commitment. Incorporating professionally acted, high-quality in-game cutscenes using advanced performance capture technology, these games offer a blend of interactive gameplay and cinematic richness, thereby blurring the boundary between game and film.

However, the fundamental divergence between video games and cinema lies in their mode of audience engagement. While cinema unfurls a linear narrative shaped by the director’s vision, video games offer a dynamic, interactive experience, dictated by player choices. From shared cooperative quests to competitive player-vs-player matches, video games can bring to life experiences impossible in a film setting.

Furthermore, the growth of ‘modding’ culture adds another facet to the gaming experience. Communities of passionate players modify game codes to enhance or alter gameplay, a level of engagement unattainable with films. Such strong communal bonds tied to video games only add to their unique appeal as a medium.

However, the incorporation of cinematic elements in video games isn’t a one-size-fits-all trend. Developers like Nintendo lean towards emphasizing classic gameplay elements, choosing to forgo the cinematic ambition pursued by studios like Rockstar. Even within the realm of video games, there exists a broad spectrum of styles, reinforcing the fact that games don’t universally aspire to be cinematic.

Video games can provide immersive, responsive narratives where player choices can affect the outcome, but they require a greater commitment of time and often a certain level of skill and familiarity with game mechanics. Meanwhile, cinema provides a more universally accessible form of storytelling. You can watch a film regardless of your technological prowess, language (thanks to dubbing and subtitles), or physical abilities, making it a more inclusive medium. Also, the shared experience of watching a film in a theater, with its larger-than-life screen and collective audience reactions, offers an experience yet to be paralleled by gaming.

In conclusion, while the threads of storytelling and visual aesthetics tie films and video games together, they remain distinct mediums, each with their own unique advantages and limitations. The stage is set for an exciting era of digital storytelling, where the lines between audience and creator, viewer and participant, continue to blur. The coexistence of video games and cinema speaks to the richness of our narrative landscape. It asks us to consider: in our increasingly digital age, can these mediums not just coexist, but enrich each other?

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Lewis Kaler

An amalgamation of cosmic dust on a wit-fueled quest. Here to spin tales that enlighten & humour.