Konstantinos DimopoulosDesigning Cities Dreamy and MundaneA behind the scenes look at the design logic guiding my approach to the twin cities of the forthcoming Dream City Knights TTRPG by Edge of…4 min read·Apr 12, 2024----
Konstantinos DimopoulosTen Tips For A Better Game CitySome super-condensed city building advice for video game designers and world-builders.·5 min read·Mar 13, 2024----
Konstantinos DimopoulosA Game Urbanism BibliographyA list of book suggestions on the design of video game cities, urban world-building, and game urbanism. [updated: 2nd of April, 2024]3 min read·Feb 22, 2024--1--1
Konstantinos DimopoulosGame Cities: Urban anchors & virtual flowsHow to guide crowds of players through your virtual (MMO) city.·5 min read·Feb 2, 2024----
Konstantinos DimopoulosDesigning The City of GlassThe design secrets of Mirror’s Edge Catalyst’s massive City of Glass.·9 min read·Jan 11, 2024----
Konstantinos DimopoulosExploring the towns of Monkey IslandTowns and settlements have long been key to the Monkey Island series’ storytelling. Series artists and designers help us find out more.·12 min read·Jan 4, 2024----
Konstantinos DimopoulosExploring the pirate town of Mêlée Island(This article originally appeared in Wireframe #43 pp.48–49, and has been slightly edited here.)·4 min read·Sep 27, 2022----
Konstantinos DimopoulosWoodtick: The Piratey Town of Monkey Island 2This is an excerpt from Virtual Cities: An Atlas & Exploration of Video Game Cities. You can find out more about the book here.4 min read·Jul 12, 2022----
Konstantinos DimopoulosVirtual Cities: A Look At Rubacava[An excerpt from the forthcoming Virtual Cities atlas of video game cities by game urbanist Konstantinos Dimopoulos, and artist Maria…5 min read·Jan 9, 2019----
Konstantinos DimopoulosGame Cities: Those Handy, Simplified Urban StructuresVery few cities are ever built from scratch. What we experience when walking through New York, visiting Beijing, exploring Rome, or living…6 min read·Jan 9, 2018--1--1