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Credit to Francesco Coldesina for the 3D Model

In this tutorial, I will go through the entire process of importing a 3D photogrammetry model into ARKit, and make it look as realistic as possible, using the tools that ARKit and SceneKit provide.

The finished product

Prerequisites

To follow along, Xcode 10 (or later) and an ARKit supported device running iOS 12 (or later) are required.

Make sure you have downloaded the starter project from this link.

This tutorial is written in two parts…


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In the following tutorial, I will show you how to make a fun Dominoes game using Swift and ARKit.

This is what we’ll be making

Prerequisites

To follow along, Xcode 9 (or later) and an ARKit supported device running iOS 11 (or later) are required.

Now let’s get started!

Setting up the initial ARKit scene

Koushan Korouei

iOS Developer focusing on Augmented Reality

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