In this tutorial, I will go through the entire process of importing a 3D photogrammetry model into ARKit, and make it look as realistic as possible, using the tools that ARKit and SceneKit provide.
This is an intermediate level tutorial and requires you to have a good understanding of Swift as well as some previous experience with ARKit and SceneKit.
To follow along, Xcode 10 (or later) and an ARKit supported device running iOS 12 (or later) are required.
Make sure you have downloaded the starter project from this link.
This tutorial is written in two parts…
In the following tutorial, I will show you how to make a fun Dominoes game using Swift and ARKit.
This is an intermediate tutorial and requires you to have a good understanding of Swift as well as some basic knowledge of ARKit and SceneKit.
To follow along, Xcode 9 (or later) and an ARKit supported device running iOS 11 (or later) are required.
Now let’s get started!
Open up Xcode and select File>New Project. Then, choose the Augmented Reality App template and press next.
iOS Developer focusing on Augmented Reality