Games as a Service
William Rooney

I’m an avid DOTA2 fan and I have to agree that platform creation is the next thing (or simply crowd-sourcing). But like you said, in the end, it’s always the community that matter. We play a game because we feel belonged, belonged to a community that encompasses both the gamers and the developers. For example, Valve is doing an extremely good job in this department, many patches and implementations they rolled out are actually suggestion from random player thru Reddit — this make us feel belonged and that basically create the whole fanboism thing (they learned it the hard way tho — Volvo ,give DireTide!). And as a gaming company, you will want some fanboy backing you up

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