Design Digest Week 31: Accessibility & Co-Creativity

Hello here, I’ll be trying to sum-up some articles (UX, UI, IxD, Architecture…) each week, hope it helps. 🎉🎉 This week we are going to talk about accessibility and co-creativity 😃 Also before starting I would like to thank Neil Shankar and Ruth Buchanan for those great articles 😎🚀

Accessibility: Beyond the buzzword

From Neil Shankar

Key takeaways:

1/ Color contrast is important but is only 1 criteria for accessibility

2/ Push for others criteria to have a better accessibility

3/ Check if your government has accessibility initiatives

4/ Install plugins for accessibility such as:

Other accessibility criteria from WCAG2.1. source:

Getting co-creative with research

From Ruth Buchanan

Key takeaways:

“Co-creative research is about enabling non-designers to do design with you.”

The article deals with two stages in the design process (Research and Definition):

1/ Research stage

  • Map : People are invited to draw a map inspired by a day-in-the-life exercise from start to finish. We can see how they think of their projects in their own terms, think about wording problems :) After it helps the team see what people are experiencing good and bad using a red marker to show where they have problems.
  • Key problem and impacts: People are also invited to describe in a short sentence a key problem and all the impacts it has.

2/ Define stage

  • Co-creative UI kit and feedbacks: What’s a co-creative UI kit? It is all the design elements used at Dropbox starting from little elements (icons) to the bigger ones (buttons, dropdown menu,…). After having all those elements it’s time to ask for feedback. So you ask your users to reorganize elements depending on their motivation. You are not going to replicate their designs. Indeed after several users, you can analyze their behavior and then think about the ideal solution. 🚀
Maping a situation from the Dropbox user point of vue (red dots represent problems). source:
Co-Creative UI kit from Dropbox. source: